Wikia

OpenArena

Wishlist/Challenges

< Wishlist

370pages on
this wiki
Talk0

Please note: this page, being under the Wishlist section, contains ideas for future OpenArena versions, thay may be used in the future or not.

The Challenges are a series of matches with different rules and goals to be achieved. Here's a list of them:

Challenge Gametype Time/Score limit Initial score Additional notes
Turning adverse score in FFA/1on1 FFA
1v1
Score: 30
Time: 5
0-10 Timer is displayed (cg_drawTimer 1)
Turning adverse score in TDM TDM Score: 30
Time: 5
0-15 Timer is displayed (cg_drawTimer 1)
Turning adverse score in CTF/1FCTF CTF
1FCTF
Score: 7
Time: 5
0-2 Timer is displayed (cg_drawTimer 1)
Turning adverse score in Harvester Harv Score: 50
Time: 5
0-20 Timer is displayed (cg_drawTimer 1)
Turning adverse score in Overload Over Score: 3
Time: 5
0-1 Timer is displayed (cg_drawTimer 1)
Turning adverse score in Elimination/eCTF Elim
eCTF
Score: 10
Time: 5
0-3 Timer is displayed (cg_drawTimer 1)
Turning adverse score in Last Man Standing LMS Score: 10
Time: 5
0-3 Timer is displayed (cg_drawTimer 1)
Turning adverse score in Double Domination DDom Score: 5
Time: 5
0-2 Timer is displayed (cg_drawTimer 1)
Turning adverse score in Domination DOM Score: 100
Time: 5
0-25 Timer is displayed (cg_drawTimer 1)
Fragile Speedsters vs. Mighty Glaciers CTF
1FCTF
eCTF
Score: 7
Time: 10
0-2 The enemy team starts with low health and fast ground/air speed (as if they have permanent scout)
The player's team starts with a lot of health, and slow ground/air speed (as if they have permanent guard and slow speed)
Fragile Speedsters vs. Mighty Glaciers (Harvester edition) Harv Score: 50
Time: 10
0-15 The enemy team starts with low health and fast ground/air speed (as if they have permanent scout)
The player's team starts with a lot of health, and slow ground/air speed (as if they have permanent guard and slow speed)
Sharpshooter TDM Score: 100
Time: 10
0-20 The player alone in one team. Five bots on the remaining one.
Instagib match.
The player must reach the fraglimit before time runs out in order to win.
Running out of time TDM Score: 100
Time: 5
0-50 The player must reach the fraglimit before time runs out.
The bots are in "Nightmare" difficulty.
Vampirization FFA Score: 50
Time: 10
0-20 The player must reach the fraglimit before time runs out.
Instalimination Elim Score: 5
Round Time: 5
0-4 The player alone in one team. 5 "Nightmare" bots in the other. The match uses the Instagib setting. The player must reach the roundlimit in order to win, and loses if the enemy team eliminates him/her.
Defenders Over Score: 1
Round Time: 5
0-0 The player alone in one team. 5 "Nightmare" bots in the other. The player, on his own, must destroy the enemy crystal to win. The bots can't damage the player's crystal. If time runs out, the player loses.
Sudden Death CTF, 1FCTF, eCTF Score: 1
Time: 0
0-0 Both teams must score a flag in order to win.

Around Wikia's network

Random Wiki