Bringing things Up To Date Edit

As Gig stated in the forums (Quake 3 Texture roundup and new q3a2oa), this list and its sisters--List of missing textures and shaders of Q3 and TA maps and List of missing sounds--are probably terribly outdated. In the interest of bringing these pages up to date and creating a better list, I think we need to establish a few things.

This conversation will only apply to the current wiki page. The same conversation should be had for the other two, though.

There are a few things I would like to see.

  • The style and sorting method for the list on this page is great. I like it. It should stay this way, probably.
  • Instead of merely striking out an item and saying "fixed by so-and-so (in most cases Udi)", I think it should say "fixed by so-and-so in [texture-fix-pack-name.pk3]."
  • Perhaps even a new page listing the fixes and .pk3 files containing those fixes, along with instructions (or links to instructions) about where to put those files.

While I know OA3 is under construction (sort of), it would be good to have a current list of what has been done and what still needs to be done. (I mean, imagine creating a whole set of textures and everything, only to find out most of those had already been done.)

Any thoughts? --JMcAfreak (talk) 11:40, February 12, 2015 (UTC)

My focus has been on models, sound and UI. I haven't made any new replacement textures but did a few textures for new map themes. The missing textures should be the same as OA is right now. -Leileilol (talk) 01:04, February 13, 2015 (UTC)
Fromhell, do you mean that "if a certain q3 compatibility texture is missing in OA 0.8.8, then it's also missing in OA3 (currently)", right? However, this page has been last updated before the release of 0.8.8, IIRC... so maybe we should try a comparison to check out if some of these textures are available on 0.8.5/0.8.8 patches. But... fully manually? Is there some more or less automated way to compare Q3 textures list against OA packages (or against OA SVN -or GIT?- repository)? --The Gig (Contact me) 09:03, February 13, 2015 (UTC)
I'm sure there's something out there. Manually going through it would be a literal nightmare. If nothing can be found, I'm sure a script could be written. There might even be some complex workaround that's slightly less manual. I'll take a look around and come back with what I find. --JMcAfreak (talk) 21:16, February 13, 2015 (UTC)

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