Mod Name: Ultra Freeze Tag
Also known as: Freeze Tag, Freeze, ufreeze, Ultra Freeze
Instructions to make it work: Download mod and unpack it in your openarena folder. Run it from Mods menu.
Works | Mod Version | OA Version | Notes | Operating System |
---|---|---|---|---|
Yes | 1.1 | 0.8.5 |
Missing some textures; it doesn't display the menu background and uses the old 0.8.1 color scheme. Playing part works without any problems. Config files need adjustments for OA (map rotation, location of OA binary) |
Any |
Description
Ultra Freeze Tag is mod based on well known Freeze Tag mod. It focuses more on freezing than fraging. This mod is best played in team games (TDM and CTF avalible). Team scores when all members of other team are frozen.
You can thaw your wich brings him back in the game.
Bots know how to thaw but they get easyly distracted with an enemy. If thawing fails Frozen percent goes back to full. After some time you will auto-thaw (default is set at 2 minutes) till than you can spactate the game. Mod provides few pre-set options you can run (you have to change scripts to reflect usage of OpenArena). If you run server directly from Openarena you can use exec <filename> or in game vote to start preconfiguratied modes:
- Freeze tag casual:
- This option will set all settings to default Ultra Freeze Tag settings
- Players start with Rocket launcher, Granade launcher and Shotgun
- g_teamForceBalance 1
- Freeze tag competition
- Suicides of all kinds get some kind of penalty(Falling/drowning is a freeze, 3-second wait on lava/slime/voids/death fog)
- Friendly fire on
- You are not allowd to follow enemy players
- Players start with Shotgun
- Teams can be locked with /locked command
- Players must ready with /ready command
- Freeze tag hook rail
- Rail jump
- off hand hook
Configuration
Enemy models
You can change how enemies look like with forcing their models (cg_enemyheadmodel is available too)
cg_enemymodel "sarge"
Starting weapons
If you wan't to change starting weapons for players add from table numbers up and set wp_flags to this number. example: If you wan't players to start with rocket launcher and plasma numbers add up to 72
set wp_flags 72
You can even setup wich weapons will not spawn on a map. Summing from above example applies:
set weaponlimit 72
Weapons table
Machinegun 1 Shotgun 2 Grenade Launcher 4 Rocket Launcher 8 Lightning Gun 16 Railgun 32 Plasma Gun 64 BFG10K 128 Nailgun 256 Prox Launcher 512 Chaingun 1024 Gauntlet 2048
Vote
You can set wich options can be voted. Voting of config files is disabled by default (vote_config)
Dmflags
DF_NO_FALLING 8 DF_FIXED_FOV 16 DF_NO_FOOTSTEPS 32 DF_NO_ITEMRESET 64 DF_NO_TEAMRESET 128 DF_WEAPONS_STAY 256 DF_NO_PLAYERCLIP 512 DF_NIGHTMARE 1024