Legend
- Green row means that the map plays good and well, with no missing assets. Yellow row means that the map has no missing assets, but there's something blocking it from reaching 100% compatibility. Red row means there are no download links for that map.
- M.T. stands for Missing Textures or Shaders. "M" means "Many textures missing" (which may cause the map to be ugly or barely playable), and "F" means "Few textures missing" (which are just a minor annoyance which does not ruin the map too much). A dot stands for "none".
- M.S. stands for Missing Sounds. A dot stands for "none".
- Gametype are the standard OA gametypes it supports ( FFA, Team Deathmatch, Tournament, Capture The Flag, One Flag CTF, Harvester and Overload). Any other supported gametypes must go in the "Notes" field.
- Notes field can be used for example to point out missing .arena or .aas files, or the presence in the package of stuff (textures, shaders, sounds, etc.) which may override existing assets from OA. Really major problems, such as overriding OA main arenas.txt file, may be pointed out using bold.
- Version refers to the OpenArena version used for testing.[1]
- Empty fields mean that they have not been tested yet.
- Useful infos about how to consider/manage the stuff in this page are listed in the Map compatibility page.
- For infos about the usage of the templates which compose the table, you can refer to Template:UnofficialMapsDoc.
- If you want to test maps, it is recommended to set a different folder (i.e. OpenArena/compatibility) and then download the Compatibility Sound Test Dummy and Compatibility Music Test Dummy files, which prevent certain confusing messages to appear in the screen at all. Once that's set you can throw your Q3 maps and test them.
Map List
Map | Mapname | MT? | MS? | Other notes | Version |
---|---|---|---|---|---|
0ups_beta2a | Team [0ups] Tricking Arena | F | . | Defrag-oriented map. No botplay. The map has also some missing assets of its own. | 0.8.8 |
13agony | Agony | M | Y | . | 0.8.8 |
13base | Hangar Base | F | Y | . | 0.8.8 |
13black_se | The Black Realm - Special Edition | F | . | 0.8.8 | |
13camp | The Campgrounds II CTF | M | Y | . | 0.8.8 |
13circle | Circle of Death | F | Y | . | 0.8.8 |
13cube | Hypercube | F | Y | . | 0.8.8 |
13dawn | Gothic Dawn | M | Y | . | 0.8.8 |
13death | The Place Of Many Deaths CTF | M | Y | . | 0.8.8 |
13dream | Dreamscape | M | Y | . | 0.8.8 |
13dyna | Dynablast | F | . | No botplay. | 0.8.8 |
13edge | Claustrophobic Edge | F | Y | . | 0.8.8 |
13gate | Arena Gate CTF | M | . | . | 0.8.8 |
13gate_xt | Arena Gate CTF - Extended | M | . | . | 0.8.8 |
13ground | The Proving Grounds CTF | M | Y | . | 0.8.8 |
13ground_xt | The Proving Grounds CTF - Extended | M | Y | . | 0.8.8 |
13hive | Iron Hive | F | Y | . | 0.8.8 |
13island | Stoneface Islands | F | . | . | 0.8.8 |
13octo | Octagonal Overdose | F | Y | . | 0.8.8 |
13out | Outpost 20-B | F | Y | . | 0.8.8 |
13place | The Place Of Two Deaths | F | Y | . | 0.8.8 |
13plant | Incineration Plant | M | Y | . | 0.8.8 |
13simple | Simple Death | F | Y | . | 0.8.8 |
13sky | Dead Sun Skies | F | Y | . | 0.8.8 |
13star | Starforce | F | Y | . | 0.8.8 |
13stone | Floating Stonefaces | . | . | . | 0.8.8 |
13tomb | Ziggurat Tomb | F | Y | . | 0.8.8 |
13vast | The Vast and the Furious 13TH Remix | . | . | Contains some assets already included in OA. May cause override. | 0.8.8 |
13void | Dark Void | F | . | . | 0.8.8 |
13void_xt | Dark Void - Extended | F | . | . | 0.8.8 |
13yard | The Lost Yard | F | Y | . | 0.8.8 |
16+ | Bouncy Bouncy | M | . | . | 0.8.8 |
16++ | Bounce Bounce Bang! | M | . | . | 0.8.8 |
17+ctf | The Even Longer Yard | M | . | Can't be selected via menu. | 0.8.8 |
2myhousenew | 2myhouse | F | . | Contains files which overwrite vital OA files. May cause problems. | 0.8.8 |
69pickup1 | Coitus Interruptus | F | . | . | 0.8.8 |
69tourney1 | Let's Do The 69! | F | . | . | 0.8.8 |
6++ | The Gayass Campgrounds | M | . | 0.8.8 | |
79drdm5_beta2 | 79DRDM5 | . | . | . | 0.8.8 |
79drgc2 | Concrete Salvation | . | Y | . | 0.8.8 |
References
- ↑ OpenArena installation used for testing should be vanilla (in both homepath -config/autodownload folder- and basepath -installation folder-), with only those .pk3 files contained in "stock" OA, plus the map you are testing in that exact moment, of course. Especially, it must not contain third-party "q3a2oa compatibilty packs".
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