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OpenArena

List of OA shaders

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List of OA shaders according to filename. Based on SVN revision 922.

QTex.shader Edit

  • textures/water
  • textures/04mwat2
  • textures/water2
  • textures/water0
  • textures/04mwat1
  • textures/water1
  • textures/ecop1_1
  • textures/ecop1_4
  • textures/ecop1_6
  • textures/ecop1_7
  • textures/ecop1_8
  • textures/ground1_2
  • textures/ground1_6
  • textures/rock1_2
  • textures/sfloor3_2
  • textures/sfloor4_1
  • textures/sfloor4_2
  • textures/sfloor4_5
  • textures/sfloor4_6
  • textures/sfloor4_7
  • textures/sfloor4_8
  • textures/sfloor4_4
  • textures/tech01_1
  • textures/tech01_2
  • textures/tech01_3
  • textures/tech01_5
  • textures/tech01_6
  • textures/tech01_7
  • textures/tech01_9
  • textures/tech02_1
  • textures/tech02_2
  • textures/tech02_3
  • textures/tech02_5
  • textures/tech02_6
  • textures/tech02_7
  • textures/tech03_1
  • textures/tech03_2
  • textures/tech04_1
  • textures/tech04_2
  • textures/tech04_3
  • textures/tech04_4
  • textures/tech04_5
  • textures/tech04_6
  • textures/tech04_7
  • textures/tech04_8
  • textures/tech05_1
  • textures/tech06_1
  • textures/tech08_1
  • textures/tlight01
  • textures/tlight02
  • textures/tlight03

acc.shader Edit

  • textures/acc_dm3/comptop
  • textures/acc_dm3/cop
  • textures/acc_dm3/stripes_nonsolid
  • textures/acc_dm3/grind
  • textures/acc_dm3/chrome
  • textures/acc_dm3/transrumbles
  • textures/acc_dm3/fx_dm3sky
  • textures/acc_dm3/sp_ground
  • textures/acc_dm3/brwnwater
  • textures/acc_dm3/fx_portal
  • textures/acc_dm3/rustpipes
  • textures/acc_dm3/sqrlight
  • textures/acc_dm3/comp
  • textures/acc_dm3/decalcomputer
  • textures/acc_dm3/wires1
  • textures/acc_dm3/wires2
  • textures/acc_dm3/decalitem
  • textures/acc_dm3/ind_wall1
  • textures/acc_dm3/ind_x1
  • textures/acc_dm5/flame
  • textures/acc_dm5/fx_waterfall
  • textures/acc_dm5/brwnwater
  • textures/acc_dm5/fx_portal
  • textures/acc_dm5/fx_sky
  • textures/acc_dm5/fx_lums
  • textures/acc_dm5/mud_trans
  • textures/acc_dm5/roots_moss
  • textures/acc_dm5/watershore
  • textures/acc_dm5/woodenbarrier

acc_nw.shader Edit

  • textures/acc_dm5/flamer
  • textures/acc_dm5/flameb

am_acc_dm5.shader Edit

  • textures/acc_dm5/flamer
  • textures/acc_dm5/flameb

am_base_light.shader Edit

  • textures/base_light/sm_light1blue
  • textures/base_light/sm_light1red
  • textures/base_light/trianglelight
  • textures/base_light/ceil1_22a
  • textures/base_light/ceil1_22a_trans
  • textures/base_light/ceil1_22a_1k
  • textures/base_light/ceil1_22a_2k
  • textures/base_light/ceil1_22a_4k
  • textures/base_light/ceil1_22a_5k
  • textures/base_light/ceil1_22a_8k
  • textures/base_light/ceil1_22a_10k
  • textures/base_light/ceil1_22a_15k
  • textures/base_light/ceil1_22a_16k
  • textures/base_light/ceil1_22a_20k
  • textures/base_light/ceil1_22a_22k
  • textures/base_light/ceil1_22a_30k
  • textures/base_light/ceil1_22a_40k
  • textures/base_light/ceil1_22a_50k
  • textures/base_light/ceil1_22a_70k
  • textures/base_light/ceil1_22a_90k
  • textures/base_light/ceil1_22a_110k
  • textures/base_light/ceil1_22a_500k
  • textures/base_light/ceil1_30
  • textures/base_light/ceil1_30_trans
  • textures/base_light/ceil1_30_1k
  • textures/base_light/ceil1_30_2k
  • textures/base_light/ceil1_30_4k
  • textures/base_light/ceil1_30_5k
  • textures/base_light/ceil1_30_8k
  • textures/base_light/ceil1_30_10k
  • textures/base_light/ceil1_30_15k
  • textures/base_light/ceil1_30_16k
  • textures/base_light/ceil1_30_20k
  • textures/base_light/ceil1_30_22k
  • textures/base_light/ceil1_30_30k
  • textures/base_light/ceil1_30_40k
  • textures/base_light/ceil1_30_50k
  • textures/base_light/ceil1_30_70k
  • textures/base_light/ceil1_30_90k
  • textures/base_light/ceil1_30_110k
  • textures/base_light/ceil1_30_500k
  • textures/base_light/ceil1_34
  • textures/base_light/ceil1_34_trans
  • textures/base_light/ceil1_34_1k
  • textures/base_light/ceil1_34_2k
  • textures/base_light/ceil1_34_4k
  • textures/base_light/ceil1_34_5k
  • textures/base_light/ceil1_34_8k
  • textures/base_light/ceil1_34_10k
  • textures/base_light/ceil1_34_15k
  • textures/base_light/ceil1_34_16k
  • textures/base_light/ceil1_34_20k
  • textures/base_light/ceil1_34_22k
  • textures/base_light/ceil1_34_30k
  • textures/base_light/ceil1_34_40k
  • textures/base_light/ceil1_34_50k
  • textures/base_light/ceil1_34_70k
  • textures/base_light/ceil1_34_90k
  • textures/base_light/ceil1_34_110k
  • textures/base_light/ceil1_34_500k
  • textures/base_light/ceil1_37
  • textures/base_light/ceil1_37_trans
  • textures/base_light/ceil1_37_1k
  • textures/base_light/ceil1_37_2k
  • textures/base_light/ceil1_37_4k
  • textures/base_light/ceil1_37_5k
  • textures/base_light/ceil1_37_8k
  • textures/base_light/ceil1_37_10k
  • textures/base_light/ceil1_37_15k
  • textures/base_light/ceil1_37_16k
  • textures/base_light/ceil1_37_20k
  • textures/base_light/ceil1_37_22k
  • textures/base_light/ceil1_37_30k
  • textures/base_light/ceil1_37_40k
  • textures/base_light/ceil1_37_50k
  • textures/base_light/ceil1_37_70k
  • textures/base_light/ceil1_37_90k
  • textures/base_light/ceil1_37_110k
  • textures/base_light/ceil1_37_500k
  • textures/base_light/ceil1_38
  • textures/base_light/ceil1_38_trans
  • textures/base_light/ceil1_38_1k
  • textures/base_light/ceil1_38_2k
  • textures/base_light/ceil1_38_4k
  • textures/base_light/ceil1_38_5k
  • textures/base_light/ceil1_38_8k
  • textures/base_light/ceil1_38_10k
  • textures/base_light/ceil1_38_15k
  • textures/base_light/ceil1_38_16k
  • textures/base_light/ceil1_38_20k
  • textures/base_light/ceil1_38_22k
  • textures/base_light/ceil1_38_30k
  • textures/base_light/ceil1_38_40k
  • textures/base_light/ceil1_38_50k
  • textures/base_light/ceil1_38_70k
  • textures/base_light/ceil1_38_90k
  • textures/base_light/ceil1_38_110k
  • textures/base_light/ceil1_38_500k
  • textures/base_light/ceil1_39
  • textures/base_light/ceil1_39_trans
  • textures/base_light/ceil1_39_1k
  • textures/base_light/ceil1_39_2k
  • textures/base_light/ceil1_39_4k
  • textures/base_light/ceil1_39_5k
  • textures/base_light/ceil1_39_8k
  • textures/base_light/ceil1_39_10k
  • textures/base_light/ceil1_39_15k
  • textures/base_light/ceil1_39_16k
  • textures/base_light/ceil1_39_20k
  • textures/base_light/ceil1_39_22k
  • textures/base_light/ceil1_39_30k
  • textures/base_light/ceil1_39_40k
  • textures/base_light/ceil1_39_50k
  • textures/base_light/ceil1_39_70k
  • textures/base_light/ceil1_39_90k
  • textures/base_light/ceil1_39_110k
  • textures/base_light/ceil1_39_500k
  • textures/base_light/ceil1_4
  • textures/base_light/ceil1_4_trans
  • textures/base_light/ceil1_4_1k
  • textures/base_light/ceil1_4_2k
  • textures/base_light/ceil1_4_4k
  • textures/base_light/ceil1_4_5k
  • textures/base_light/ceil1_4_8k
  • textures/base_light/ceil1_4_10k
  • textures/base_light/ceil1_4_15k
  • textures/base_light/ceil1_4_16k
  • textures/base_light/ceil1_4_20k
  • textures/base_light/ceil1_4_22k
  • textures/base_light/ceil1_4_30k
  • textures/base_light/ceil1_4_40k
  • textures/base_light/ceil1_4_50k
  • textures/base_light/ceil1_4_70k
  • textures/base_light/ceil1_4_90k
  • textures/base_light/ceil1_4_110k
  • textures/base_light/ceil1_4_500k
  • textures/base_light/xceil1_39
  • textures/base_light/xceil1_39_trans
  • textures/base_light/xceil1_39_1k
  • textures/base_light/xceil1_39_2k
  • textures/base_light/xceil1_39_4k
  • textures/base_light/xceil1_39_5k
  • textures/base_light/xceil1_39_8k
  • textures/base_light/xceil1_39_10k
  • textures/base_light/xceil1_39_15k
  • textures/base_light/xceil1_39_16k
  • textures/base_light/xceil1_39_20k
  • textures/base_light/xceil1_39_22k
  • textures/base_light/xceil1_39_30k
  • textures/base_light/xceil1_39_40k
  • textures/base_light/xceil1_39_50k
  • textures/base_light/xceil1_39_70k
  • textures/base_light/xceil1_39_90k
  • textures/base_light/xceil1_39_110k
  • textures/base_light/xceil1_39_500k
  • textures/base_light/xceil1_39_a
  • textures/base_light/xceil1_39_b
  • textures/base_light/light5_20k
  • textures/base_light/ceil_white5k
  • textures/proto2/proto_lightblue_flare
  • textures/base_light/light2blue_2500
  • textures/base_light/lt2_20k
  • textures/base_light/lt2_8000
  • textures/base_light/lt2_4000
  • textures/base_light/lt2_2000

am_base_wall2.shader Edit

  • textures/base_wall2/ntrl_techfloor_kc
  • textures/base_wall2/techfloor_kc
  • textures/base_wall2/techfloor_kc_blue

am_cosmo_skies.shader Edit

  • textures/cosmo_skies/tim_tourney3

am_dsi.shader Edit

  • textures/dsi/cretetrimlight2g
  • textures/dsi/cretetrimlight2y

am_gothic_light.shader Edit

  • textures/gothic_light/ironcrosslt_2000
  • textures/gothic_light/ironcrosslt_3000
  • textures/gothic_light/ironcrosslt_4000
  • textures/gothic_light/ironcrosslt_5000
  • textures/gothic_light/ironcrosslt_10000
  • textures/gothic_light/ironcrosslt_20000
  • textures/gothic_light/ironcrosslt_30000
  • textures/gothic_light/ironcrossltred_2000
  • textures/gothic_light/ironcrossltred_3000
  • textures/gothic_light/ironcrossltred_4000
  • textures/gothic_light/ironcrossltred_5000
  • textures/gothic_light/ironcrossltred_10000
  • textures/gothic_light/ironcrossltred_20000
  • textures/gothic_light/ironcrossltred_30000
  • textures/gothic_light/ironcrossltblue_2000
  • textures/gothic_light/ironcrossltblue_3000
  • textures/gothic_light/ironcrossltblue_4000
  • textures/gothic_light/ironcrossltblue_5000
  • textures/gothic_light/ironcrossltblue_10000
  • textures/gothic_light/ironcrossltblue_20000
  • textures/gothic_light/ironcrossltblue_30000
  • textures/gothic_light/ironcrosslt1_1000
  • textures/gothic_light/ironcrosslt1_2000
  • textures/gothic_light/ironcrosslt1_2500
  • textures/gothic_light/ironcrosslt1_3000
  • textures/gothic_light/ironcrosslt1_4000
  • textures/gothic_light/ironcrosslt1_5000
  • textures/gothic_light/ironcrosslt1_10000
  • textures/gothic_light/ironcrosslt1_20000
  • textures/gothic_light/ironcrosslt1_30000
  • textures/gothic_light/ironcrosslt1_40000
  • textures/gothic_light/ironcrosslt1_120000
  • textures/gothic_light/ironcrosslt1_500000
  • textures/gothic_light/ironcrosslt2_1000
  • textures/gothic_light/ironcrosslt2_2000
  • textures/gothic_light/ironcrosslt2_2500
  • textures/gothic_light/ironcrosslt2_3000
  • textures/gothic_light/ironcrosslt2_4000
  • textures/gothic_light/ironcrosslt2_5000
  • textures/gothic_light/ironcrosslt2_10000
  • textures/gothic_light/ironcrosslt2_20000
  • textures/gothic_light/ironcrosslt2_30000
  • textures/gothic_light/ironcrosslt2_40000
  • textures/gothic_light/ironcrosslt2_120000
  • textures/gothic_light/ironcrosslt2_500000

am_ice.shader Edit

  • textures/ice/icecube_trans
  • textures/sfx/flame1mid

am_nemesis.shader Edit

  • textures/nem_SH/wall

am_proto2.shader Edit

  • textures/proto2/bluea_dcl
  • textures/proto2/blueat_dcl
  • textures/proto2/redat_dcl
  • textures/proto2/reda_dcl

am_sfx.shader Edit

  • textures/sfx/portal_sfx_static
  • textures/sfx/portal_sfx_static_256
  • textures/sfx/portal_sfx_static_512
  • textures/sfx/portal_sfx_static_128

ammo.shader Edit

  • models/powerups/ammo/machammo
  • models/powerups/ammo/machammo2
  • models/powerups/ammo/shotammo
  • models/powerups/ammo/shotammo2
  • models/powerups/ammo/grenammo
  • models/powerups/ammo/grenammo2
  • models/powerups/ammo/lighammo
  • models/powerups/ammo/lighammo2
  • models/powerups/ammo/plasammo
  • models/powerups/ammo/plasammo2
  • models/powerups/ammo/rockammo
  • models/powerups/ammo/rockammo2
  • models/powerups/ammo/railammo
  • models/powerups/ammo/railammo2
  • models/powerups/ammo/bfgammo
  • models/powerups/ammo/bfgammo2

beams.shader Edit

  • lightningBolt
  • lightningBoltnew
  • lightningBoltNewNPM

cf_models.shader Edit

  • models/mapobjects/cosmoflash/teleporter3
  • models/mapobjects/cosmoflash/torch1
  • models/mapobjects/weaponpod/weaponpod
  • models/mapobjects/cosmoflash/hand2
  • models/mapobjects/cosmoflash/cholder1a
  • models/mapobjects/cosmoflash/menhir1
  • models/mapobjects/cosmoflash/menhir2
  • models/mapobjects/cosmoflash/fountain1

clown.shader Edit

  • textures/clown/blue_banner
  • textures/clown/red_banner
  • textures/clown/bleeding-wall
  • textures/clown/portal
  • textures/clown/f_light2
  • textures/clown/red_1
  • textures/clown/red_2
  • textures/clown/red_3
  • textures/clown/blue_1
  • textures/clown/blue_2
  • textures/clown/blue_3
  • textures/clown/glass
  • textures/clown/portal_1r
  • textures/clown/dark_sky
  • textures/clown/r_edge
  • textures/clown/b_edge
  • textures/clown/ankh_light
  • textures/clown/grate_1
  • textures/clown/grate_2
  • textures/base_wall/main_q3abanner
  • textures/base_wall/main_q3abanner_r
  • textures/clown/steel_b_shine
  • textures/clown/steel_r_shine
  • textures/clown/steel_rust_shine
  • textures/clown/burn_ow
  • textures/gothic_block/mkc_evil_e3window
  • textures/gothic_block/evil_e3bwindow
  • textures/gothic_block/evil_e3window
  • textures/gothic_block/evil_e3window_dark
  • textures/gothic_block/wetwall
  • textures/ctf/blue_telep2
  • textures/ctf/red_telep2
  • textures/gothic_block/blocks18b_ow
  • textures/base_floor/proto_rustygrate
  • textures/base_floor/proto_grate
  • textures/base_floor/proto_grate4
  • textures/base_floor/cybergrate2
  • textures/base_floor/cybergrate3
  • textures/base_trim/dark_tin2
  • textures/base_trim/pewter_shiney
  • textures/base_trim/tin
  • textures/base_floor/hfloor3
  • textures/base_wall/comp3b_dark
  • textures/base_wall/comp3b
  • textures/base_support/x_support
  • textures/base_support/x_support2
  • textures/base_wall/bluemetal1b_chrome
  • textures/base_wall/bluemetalsupport2fline
  • textures/tim/redmetalsupport2fline
  • textures/base_wall/bluemetalsupport2ftv
  • textures/base_wall/bluemetalsupport2e
  • textures/base_wall/bluemetalsupport2e2
  • textures/base_wall/bluemetalsupport2c_1
  • textures/base_wall/bluemetalsupport2c
  • textures/base_floor/clangdark_spot
  • textures/base_floor/diamond2cspot
  • textures/gothic_floor/q1metal7_99spot
  • textures/base_wall/patch10shiny
  • textures/base_wall/comp3
  • textures/base_wall/concrete_ow
  • textures/tim/rconcrete_ow
  • textures/gothic_block/blocks17bloody
  • textures/gothic_block/largerblock3blood
  • textures/gothic_floor/metalbridge06brokeb
  • textures/base_wall/chrome_metal
  • textures/gothic_floor/largerblock3b_ow
  • textures/base_trim/proto_fence
  • textures/skin/skin6move
  • textures/skin/chapthroatooz
  • textures/clown/fence
  • textures/clown/fence_shadow
  • textures/gothic_trim/metlsupport4i_shiney
  • textures/base_wall/shinybluemetal1
  • textures/base_wall/metalfloor_wall_14

clown2.shader Edit

  • textures/base_trim/wires01
  • textures/base_trim/wires01_ass
  • textures/base_trim/wires02
  • textures/base_floor/tilefloor7_ow
  • textures/proto2/cheapfloor
  • textures/proto2/mirrorfloor
  • textures/proto2/marble02b_s
  • textures/proto2/marble02b_s_green
  • textures/gothic_button/timbutton
  • textures/proto2/steam01
  • textures/gothic_trim/zinc_shiny
  • textures/base_floor/skylight_spec
  • textures/gothic_trim/metalsupport4h_shiny
  • textures/gothic_trim/metalsupport4h_trans
  • textures/base_wall/bluemetal2_shiny
  • textures/base_wall/bluemetal1b_shiny
  • textures/base_wall/bluemetal2_noisy
  • textures/base_wall/bluemetal2_shiny_trans
  • textures/gothic_trim/gothgrate2
  • textures/base_wall/metalfloor_wall_14_specular
  • textures/clown/metalfloor_wall_14sr
  • textures/base_wall/metalfloor_wall_15ow
  • textures/base_wall/metalfloor_wall_10
  • textures/clown/cheapfloor2
  • textures/proto2/c_zinc_shiny
  • textures/proto2/vertex_greenstone
  • textures/proto2/vertex_cavestone
  • textures/sfx2/redgoal2
  • textures/sfx2/bluegoal2
  • textures/base_wall2/respawn_effect1
  • textures/base_wall2/respawn_effect1_blue
  • textures/base_wall2/respawn_effect1_ntrl
  • textures/base_floor/proto_rustygrate2
  • textures/base_floor/rusty_pentagrate
  • textures/base_floor/pjgrate1
  • textures/base_floor/pjgrate2
  • textures/base_floor/clangspot2
  • textures/proto2/tin_panel
  • textures/proto2/concrete_blue
  • textures/proto2/concrete_red
  • textures/proto2/concrete_bluenfx
  • textures/proto2/concrete_rednfx
  • textures/proto2/concrete01wetwall
  • textures/base_wall/patch10beatup_spec
  • textures/base_wall/patch10shiny_trans
  • textures/base_wall2/space_concrete
  • textures/base_wall2/scuffs1
  • textures/proto2/blue_zot
  • textures/proto2/red_zot
  • textures/proto2/blue_zot2
  • textures/proto2/red_zot2
  • textures/proto2/blueflare
  • textures/proto2/blueflare2
  • textures/proto2/redflare
  • textures/proto2/redflare2
  • textures/ctf2/blueteam01
  • textures/ctf2/redteam01
  • textures/ctf2/blueteam02
  • textures/ctf2/redteam02
  • textures/ctf2/blue_banner02
  • textures/ctf2/red_banner02
  • textures/ctf/test2_trans
  • textures/ctf/test2_r_trans

common.shader Edit

  • textures/common/donotenter
  • textures/common/clip
  • textures/common/caulk
  • textures/common/invisible
  • textures/common/nodrop
  • textures/common/trigger
  • textures/common/origin
  • textures/common/hint
  • textures/common/nodraw
  • textures/common/slick
  • textures/common/cushion
  • textures/common/weapclip
  • textures/common/nodrawnonsolid
  • textures/common/clusterportal
  • textures/common/portal
  • textures/common/mirror
  • textures/common/timportal
  • textures/common/mirror1
  • textures/common/mirror2
  • textures/common/terrain
  • textures/common/terrain2
  • textures/common/metalclip
  • textures/common/botclip
  • textures/common/missileclip
  • textures/common/full_clip
  • textures/common/antiportal
  • textures/common/areaportal
  • textures/common/lightgrid

cosmoflash.shader Edit

  • textures/cosmo_sfx/flag_scimitar_brown1
  • textures/cosmo_sfx/flag_oa_brown1
  • textures/cosmo_sfx/flag_oa_red1
  • textures/cosmo_sfx/flag_oa_blue1
  • textures/cosmo_sfx/pad_lums
  • textures/cosmo_sfx/orb_b1_1k
  • textures/cosmo_sfx/orb_o1_1k
  • textures/cosmo_sfx/orb_g1_1k
  • textures/cosmo_sfx/energy_blue
  • textures/cosmo_sfx/energy_red
  • textures/cosmo_trim/leaves1
  • textures/cosmo_trim/leaves2
  • textures/cosmo_trim/leaves3
  • textures/cosmo_trim/leaves4
  • textures/cosmo_skies/killsky_r
  • textures/cosmo_skies/foghullsky1
  • textures/cosmo_skies/foghull_or
  • textures/cosmo_sfx/iceberg_fog
  • textures/cosmo_sfx/creepymist
  • textures/cosmo_sfx/portal_blue
  • textures/cosmo_sfx/blood1_decal
  • textures/cosmo_sfx/blood2_decal
  • textures/cosmo_sfx/chains01
  • textures/cosmo_light/window1
  • textures/cosmo_light/dmask1_red
  • textures/cosmo_light/dmask1_blue
  • textures/cosmo_floor/sand01
  • textures/cosmo_trim/ctf_wall_red1
  • textures/cosmo_trim/ctf_wall_blue1
  • textures/cosmo_liquids/plasma_red
  • textures/cosmo_trim/darkgreen02
  • textures/cosmo_light/lightyel02_12k
  • textures/cosmo_light/lightyel03_5k
  • textures/cosmo_light/oa_logo1_9k
  • textures/cosmo_light/triangle1
  • textures/cosmo_wall/grgr_wall2
  • textures/cosmo_light/wall_light1
  • textures/cosmo_light/wall_light2
  • textures/cosmo_floor/metalgrid
  • textures/cosmo_sfx/jumppad
  • textures/cosmo_sfx/jumppad2
  • textures/cosmo_sfx/teleporter
  • textures/cosmo_sfx/cobweb1
  • textures/cosmo_sfx/decal1
  • textures/cosmo_sfx/decal2
  • textures/cosmo_sfx/decal3
  • textures/cosmo_sfx/decal4
  • textures/cosmo_skies/tim_tourney2
  • textures/cosmo_liquids/greenliqu1
  • textures/cosmo_sfx/dm17_jpad
  • textures/base_floor/clang_floor_s2
  • textures/base_floor/clang_decal2
  • textures/evil6_lights/e6v_light_s_3k
  • textures/cosmo_light/border7_ceil39_6k
  • textures/cosmo_sfx/diamond_blue
  • textures/cosmo_sfx/chalkdoor_d
  • textures/cosmo_light/ironcrosslt1_3k
  • textures/cosmo_light/crystalwhite_5k
  • textures/cosmo_floor/sand02
  • textures/cosmo_floor/sand01
  • textures/cosmo_block/ancient_bricks2
  • textures/cosmo_block/ancient_bricks3
  • textures/cosmo_block/ancient_bricks4
  • textures/cosmo_block/ancient_bricks6
  • textures/cosmo_block/rock01
  • textures/cosmo_block/rock02
  • textures/cosmo_block/rock05
  • textures/cosmo_block/rock06
  • textures/cosmo_floor/gravel1
  • textures/cosmo_floor/gravel2
  • textures/cosmo_block/snow1
  • textures/cosmo_sfx/alpha_000
  • textures/cosmo_liquids/icewater
  • textures/cosmo_floor/bfloor3
  • textures/cosmo_block/ns_brick1
  • textures/cosmo_block/ns_brick2
  • textures/cosmo_block/ns_brick2_soft
  • textures/cosmo_block/ns_brick3
  • textures/cosmo_block/ns_brick3f
  • textures/cosmo_block/ns_brick4
  • textures/cosmo_block/ns_brick5
  • textures/cosmo_block/ns_brick6

ctf.shader Edit

  • sprites/friend
  • sprites/foe
  • models/flags/b_flag
  • models/flags/pole
  • models/flags/r_flag

czest.shader Edit

  • textures/czest3ctf/fir_branch
  • models/mapobjects/czest2ctf/lamphanggrate
  • textures/czest2ctf/sundownsky
  • textures/czest2ctf/darkfog

decals.shader Edit

  • wake
  • newishwake
  • gfx/misc/tracer
  • gfx/damage/bullet_mrk
  • oldgfx/damage/bullet_mrk
  • gfx/damage/burn_med_mrk
  • gfx/damage/hole_lg_mrk
  • gfx/damage/plasma_mrk
  • markShadow
  • projectionShadow
  • oldwake
  • waterBubble

details.shader Edit

  • textures/base_wall/c_met5_

detailtest.shader Edit

  • textures/gothic_block/blocks11b
  • textures/gothic_block/blocks17
  • textures/gothic_block/blocks17e
  • textures/gothic_block/blocks15
  • textures/gothic_block/blocks11d
  • textures/gothic_block/blocks18b
  • textures/gothic_block/blocks18d
  • textures/gothic_block/blocks15_relief
  • textures/gothic_block/blocks15_blue
  • textures/gothic_block/blocks17_ow
  • textures/gothic_floor/q1metal7_99
  • textures/gothic_floor/largerblock3b3
  • textures/gothic_floor/largerblock3b3broke
  • textures/gothic_floor/largerblock3b3dim
  • textures/gothic_trim/baseboard08_d
  • textures/gothic_trim/baseboard10_f
  • textures/gothic_trim/border7
  • textures/gothic_trim/metalsupport4
  • textures/gothic_trim/metalsupport4g_1
  • textures/gothic_trim/metalsupport4g_2
  • textures/gothic_trim/metalsupport4i
  • textures/gothic_trim/metalsupport4i_bit
  • textures/gothic_floor/pent_metalbridge06
  • textures/gothic_floor/metalbridge06
  • textures/gothic_floor/metalbridge06broke
  • textures/gothic_floor/xstepborder5
  • textures/gothic_trim/pitted_rust3
  • textures/gothic_trim/pitted_rust3_black
  • textures/gothic_trim/pitted_rust3_dkred
  • textures/gothic_trim/metaldemonkillblock
  • textures/gothic_trim/stucco7bord1
  • textures/gothic_trim/metalbase03a_blocks11b4
  • textures/gothic_trim/xian_tourney_trim
  • textures/gothic_wall/oct20
  • textures/gothic_door/xian_dm3arch
  • textures/gothic_door/xian_tourneyarch_med1b
  • textures/gothic_door/xian_tourneyarch_tall2b
  • textures/gothic_block/killblock
  • textures/gothic_block/killblock_i2
  • textures/gothic_block/killblock_j2
  • textures/gothic_block/xblocks_10
  • textures/base_wall/concrete
  • textures/e7/e7brickfloor01
  • textures/e7/e7bricks01
  • textures/e7/e7sbrickfloor
  • textures/e7/e7sbrickfloor_ow
  • textures/e7/e7walldesign01
  • textures/e7/e7walldesign01b
  • textures/e7/e7trim01
  • textures/e7/e7beam01
  • textures/e7/e7beam02
  • textures/e7/e7bmtrim2
  • textures/e7/e7bmtrim
  • textures/e7/e7brnmetal
  • textures/e7/e7panelwood
  • textures/e7/e7panelwood2
  • textures/e8/e8_base1
  • textures/e8/e8_base1broke
  • textures/evil1_trims/crude_warn
  • textures/evil1_trims/trim_cementwall_wrn
  • textures/evil1_trims/trim_wallpaper
  • textures/evil3_floors/cemdrk
  • textures/evil4_walls/drk_brnbrick
  • textures/evil6_floors/e6c_floor
  • textures/evil6_floors/e6c_floordented
  • textures/evil6_floors/e6l_stepedge
  • textures/evil8_wall/e8crete03c
  • textures/savdm6ish/sfloor1_2

doubledomination.shader Edit

  • WhiteDomSkin
  • RedDomSkin
  • BlueDomSkin

dsi_nw.shader Edit

  • textures/dsi/cretetrimlight2g
  • textures/dsi/cretetrimlight2y

evil8.shader Edit

  • textures/bubctf1/bubctf1_skybox
  • textures/bubctf1/e8_launchpad1
  • textures/bubctf1/e8_launchpad1r
  • textures/bubctf1/e8_jumppad02
  • textures/bubctf1/e8_jumppad02r
  • textures/evil8_lights/e8btrimlight
  • textures/ctf/blue_telep
  • textures/ctf/red_telep
  • textures/bubctf1/weapfloor_red
  • textures/bubctf1/weapfloor_blue
  • textures/ctf_unified/ta_techspawn_blue
  • textures/ctf_unified/ta_techspawn_red
  • textures/bubctf1/weapfloor_neutral
  • textures/base_light/baslt4_1_2k
  • textures/evil8_lights/e8trimlight
  • textures/evil8_floor/e8warn2steplight
  • textures/evil8_floor/e8minitrimlight
  • textures/evil8_fx/e8_jumppad02
  • textures/evil8_lights/e8_rlightb2
  • textures/evil8_lights/e8_rlightb
  • textures/evil8_lights/evil8_rlight
  • textures/evil8_lights/e8tmtllight
  • textures/evil8_lights/e8tmtllight2
  • textures/evil8_lights/e8tmtllight2b
  • textures/evil8_grate/e8xgirder_small2
  • textures/evil8_fx/e8alphaspawn
  • textures/evil8_fx/e8yarrow
  • textures/evil8_trim/e8lighttrim_static
  • textures/evil8_trim/e8lighttrim_glow
  • textures/evil8_trim/e8lighttrim_b_static
  • textures/evil8_trim/e8lighttrim_b_glow
  • textures/evil8_fx/e8jumpspawn02
  • textures/evil8_fx/e8jumpspawn02b
  • textures/evil8_fx/e8jumpspawn02c
  • textures/evil8_fx/e8_launchpad1
  • textures/evil8_fx/e8red_dcl
  • textures/evil8_fx/e8blue_dcl
  • textures/evil8_grate/e8xgirder
  • textures/evil8_grate/e8xgirder_small
  • textures/evil8_trim/e8mtltrim2
  • textures/evil8_trim/e8wrntrim2
  • textures/evil8_trim/e8mtltrim2
  • textures/evil8_grate/e8bgrate01
  • textures/evil8_fx/e8rail
  • textures/evil8_fx/e8icon_red
  • textures/evil8_fx/e8icon_blue
  • textures/evil8_fx/e8scuffs1
  • textures/evil8_fx/e8circle_red
  • textures/evil8_fx/e8circle_blue
  • textures/evil8_fx/e8circle_red_fade
  • textures/evil8_fx/e8circle_blue_fade
  • textures/evil8_fx/e8spawn01b
  • textures/evil8_trim/e8trim_bluefx
  • textures/evil8_trim/e8trim_redfx
  • textures/evil8_fx/e8evilspacetxt
  • textures/evil8_lights/e8tinylight
  • textures/evil8_lights/e8tinylightblue
  • textures/evil8_fx/e8beam
  • textures/evil8_fx/e8beam_blue
  • textures/evil8_base/e8metal03c_shiney
  • textures/evil8_base/e8metal_blue_shiney
  • textures/evil8_base/e8metal_red_shiney
  • textures/evil8_trim/e8trimlight
  • textures/evil8_trim/e8trimlight2_blue
  • textures/evil8_trim/e8trimlight2_red
  • textures/evil8_floor/e8clangfloor
  • textures/evil8_floor/e8clangfloor01
  • textures/evil8_floor/e8clangfloor03
  • textures/evil8_floor/e8clangfloor04
  • textures/evil8_floor/e8clangfloor04_blue
  • textures/evil8_floor/e8clangfloor04_red
  • textures/evil8_floor/e8clangfloor04b
  • textures/evil8_floor/e8clangfloor04warn
  • textures/evil8_floor/e8clangfloor04warn2
  • textures/evil8_floor/e8clangfloor05
  • textures/evil8_floor/e8clangfloor05b
  • textures/evil8_floor/e8clangfloor05c
  • textures/dsi/weapspawn01
  • textures/dsi/dsiglass

filth.shader Edit

  • textures/filth/trak_light
  • textures/filth/trak_light1
  • textures/filth/trak_light2
  • textures/filth/trak_light2a
  • textures/filth/trak_light2b
  • textures/filth/trak_light2c
  • textures/filth/trak_light3_64
  • textures/filth/trak_light3_128
  • textures/filth/trak_trim_trans1
  • textures/filth/trak_trim_trans2
  • textures/filth/trak_rustdecal1
  • textures/filth/trak_fx1
  • textures/filth/fog

flaretest.shader Edit

  • sfx/flareGreen

gothic_light_reps.shader Edit

  • textures/gothic_light/ironcrosslt_2000
  • textures/gothic_light/ironcrosslt_3000
  • textures/gothic_light/ironcrosslt_4000
  • textures/gothic_light/ironcrosslt_5000
  • textures/gothic_light/ironcrosslt_10000
  • textures/gothic_light/ironcrosslt_20000
  • textures/gothic_light/ironcrosslt_30000
  • textures/gothic_light/ironcrossltred_2000
  • textures/gothic_light/ironcrossltred_3000
  • textures/gothic_light/ironcrossltred_4000
  • textures/gothic_light/ironcrossltred_5000
  • textures/gothic_light/ironcrossltred_10000
  • textures/gothic_light/ironcrossltred_20000
  • textures/gothic_light/ironcrossltred_30000
  • textures/gothic_light/ironcrossltblue_2000
  • textures/gothic_light/ironcrossltblue_3000
  • textures/gothic_light/ironcrossltblue_4000
  • textures/gothic_light/ironcrossltblue_5000
  • textures/gothic_light/ironcrossltblue_10000
  • textures/gothic_light/ironcrossltblue_20000
  • textures/gothic_light/ironcrossltblue_30000
  • textures/gothic_light/ironcrosslt1_1000
  • textures/gothic_light/ironcrosslt1_2000
  • textures/gothic_light/ironcrosslt1_2500
  • textures/gothic_light/ironcrosslt1_3000
  • textures/gothic_light/ironcrosslt1_4000
  • textures/gothic_light/ironcrosslt1_5000
  • textures/gothic_light/ironcrosslt1_10000
  • textures/gothic_light/ironcrosslt1_20000
  • textures/gothic_light/ironcrosslt1_30000
  • textures/gothic_light/ironcrosslt1_40000
  • textures/gothic_light/ironcrosslt1_120000
  • textures/gothic_light/ironcrosslt1_500000
  • textures/gothic_light/ironcrosslt2_1000
  • textures/gothic_light/ironcrosslt2_2000
  • textures/gothic_light/ironcrosslt2_2500
  • textures/gothic_light/ironcrosslt2_3000
  • textures/gothic_light/ironcrosslt2_4000
  • textures/gothic_light/ironcrosslt2_5000
  • textures/gothic_light/ironcrosslt2_10000
  • textures/gothic_light/ironcrosslt2_20000
  • textures/gothic_light/ironcrosslt2_30000
  • textures/gothic_light/ironcrosslt2_40000
  • textures/gothic_light/ironcrosslt2_120000
  • textures/gothic_light/ironcrosslt2_500000

ice.shader Edit

  • textures/ice/icecube_trans
  • textures/sfx/flame1mid

iconsprites.shader Edit

  • textures/REGION
  • lagometer
  • disconnected
  • white
  • levelShotDetail
  • icons/teleporter
  • icons/medkit
  • icons/envirosuit
  • icons/quad
  • icons/haste
  • icons/invis
  • icons/regen
  • icons/flight
  • medal_impressive
  • medal_frags
  • medal_excellent
  • medal_gauntlet
  • medal_assist
  • medal_defend
  • medal_capture
  • icons/iconw_gauntlet
  • icons/iconw_machinegun
  • icons/iconw_rocket
  • icons/iconw_shotgun
  • icons/iconw_grenade
  • icons/iconw_lightning
  • icons/iconw_plasma
  • icons/iconw_railgun
  • icons/iconw_bfg
  • icons/iconw_grapple
  • icons/icona_machinegun
  • icons/icona_rocket
  • icons/icona_shotgun
  • icons/icona_grenade
  • icons/icona_lightning
  • icons/icona_plasma
  • icons/icona_railgun
  • icons/icona_bfg
  • icons/iconr_shard
  • icons/iconr_yellow
  • icons/iconr_red
  • icons/iconh_green
  • icons/iconh_yellow
  • icons/iconh_red
  • icons/iconh_mega
  • icons/iconf_red
  • icons/iconf_blu
  • gfx/2d/menuinfo
  • gfx/2d/menuinfo2
  • gfx/2d/quit
  • gfx/2d/cursor
  • sprites/balloon3
  • viewBloodBlend
  • waterBubble
  • Grareflaader
  • boens
  • gfx/misc/tracer
  • bloodMark
  • bloodTrail
  • scoreboardName
  • scoreboardScore
  • scoreboardTime
  • scoreboardPing
  • gfx/2d/crosshair
  • gfx/2d/crosshairb
  • gfx/2d/crosshairc
  • gfx/2d/crosshaird
  • gfx/2d/crosshaire
  • gfx/2d/crosshairf
  • gfx/2d/crosshairg
  • gfx/2d/crosshairh
  • gfx/2d/crosshairi
  • gfx/2d/crosshairj
  • gfx/2d/crosshairk
  • gfx/2d/bigchars
  • gfx/2d/select
  • gfx/2d/assault1d
  • gfx/2d/armor1h
  • gfx/2d/health
  • gfx/2d/blank
  • gfx/2d/numbers/zero_32b
  • gfx/2d/numbers/one_32b
  • gfx/2d/numbers/two_32b
  • gfx/2d/numbers/three_32b
  • gfx/2d/numbers/four_32b
  • gfx/2d/numbers/five_32b
  • gfx/2d/numbers/six_32b
  • gfx/2d/numbers/seven_32b
  • gfx/2d/numbers/eight_32b
  • gfx/2d/numbers/nine_32b
  • gfx/2d/numbers/minus_32b
  • icons/iconw_chaingun
  • icons/iconw_chaingun_cl1
  • icons/iconw_chaingun_cl2
  • icons/iconw_grapple
  • icons/iconw_kamikaze
  • icons/iconw_nailgun
  • icons/iconw_proxlauncher
  • icons/icona_chaingun
  • icons/icona_proxlauncher
  • icons/icona_nailgun
  • icons/guard
  • icons/doubler
  • icons/ammo_regen
  • icons/scout
  • icons/icona_red
  • icons/icona_blue
  • icons/icona_white
  • icons/iconb_red
  • icons/iconb_blue
  • icons/iconb_white
  • icons/icona_red
  • icons/icona_blue
  • icons/iconf_blu
  • icons/iconf_red

islandctf.shader Edit

  • textures/islandctf/terrain_1
  • textures/islandctf/terrain_2
  • textures/islandctf/terrain_3
  • textures/islandctf/terrain_4
  • textures/islandctf/terrain_1to2
  • textures/islandctf/terrain_1to3
  • textures/islandctf/terrain_1to4
  • textures/islandctf/terrain_2to3
  • textures/islandctf/terrain_2to4
  • textures/islandctf/terrain_3to4
  • textures/islandctf/terrain.vertex

item_health.shader Edit

  • smallCross
  • mediumCross
  • largeCross
  • megaCross
  • smallCrossFlare
  • oldflare
  • oldysunFlare
  • largeCrossFlare

liquid_lavas.shader Edit

  • lavalol
  • textures/liquids/lavahell
  • textures/liquids/lavahell_750
  • textures/liquids/softlava
  • textures/liquids/lavahell_simple
  • textures/liquids/flatlavahell_1500
  • textures/liquids/lavahell2
  • textures/liquids/lavahellflat_400
  • textures/liquids/lavahelldark
  • textures/liquids/lavahell_1000
  • textures/liquids/lavahell_xdm1
  • textures/liquids/lavahell_2000
  • textures/liquids/lavahell_2500
  • textures/liquids/lavahell_2500_subd

liquid_water.shader Edit

  • textures/liquids/hydrowater
  • textures/liquids/islewater
  • textures/ice/coldwater
  • textures/liquids/vorwater
  • textures/savdm6ish/#teleport
  • textures/liquids/tele
  • textures/liquids/refwater
  • textures/liquids/waveywater
  • textures/liquids/justwater
  • textures/liquids/rapidwater
  • textures/liquids/softwater
  • textures/liquids/clear_ripple3
  • textures/liquids/clear_ripple1
  • textures/liquids/clear_ripple2
  • textures/liquids/clear_calm1
  • textures/liquids/calm_poollight
  • textures/liquids/clear_calm2
  • textures/liquids/hydrowater2
  • textures/liquids2/clear_calm1v
  • textures/liquids2/clear_ripple1_q3dm1v
  • textures/liquids2/clear_ripple1_q3dm1light
  • textures/liquids/acid
  • textures/liquids/oldacid
  • textures/liquids/slime1
  • textures/liquids/slime1_2000
  • textures/liquids/proto_poolpass
  • textures/liquids/slime2
  • textures/liquids/slime3

mc-oa.shader Edit

  • textures/mc-oa-dm02/gc_lite1
  • textures/mc-oa-dm02/gc_lite2
  • textures/mc-oa-dm02/logo2
  • textures/mc-oa-dm02/teleport
  • textures/mc-oa-dm02/mc-oa-dm02
  • textures/mc-oa-dm04/ano-trim2
  • textures/mc-oa-dm04/b_lamp_s_2k
  • textures/mc-oa-dm04/anodm2_grey0_jumper
  • textures/anoice1/anoice1
  • textures/e7/e7trimlight
  • textures/amph-dm01/bloodsplat
  • textures/amph-dm01/bigflame_1
  • textures/amph-dm01/bigflame_2
  • textures/amph-dm01/bigflame_3
  • textures/amph-dm01/bigflame_4
  • textures/amph-dm01/bigflame_5
  • textures/amph-dm01/bigflame_6
  • textures/amph-dm01/bigflame_7
  • textures/amph-dm01/bigflame_8
  • textures/amph-dm01/bigflame_9
  • textures/amph-dm01/bigflame_10
  • textures/amph-dm01/bigflame_11
  • textures/amph-dm01/bigflame_12
  • textures/amph-dm01/bigflame_13
  • textures/amph-dm01/bigflame_14
  • textures/amph-dm01/bigflame_15
  • textures/amph-dm01/bigflame_16
  • textures/amph-dm01/bigflame_17
  • textures/amph-dm01/bigflame_18
  • textures/amph-dm01/bigflame_19
  • textures/amph-dm01/bigflame_20
  • textures/amph-dm01/bigflame_21
  • textures/amph-dm01/bigflame_22
  • textures/amph-dm01/bigflame_23
  • textures/amph-dm01/bigflame_24
  • textures/amph-dm01/bigflame_25
  • textures/amph-dm01/bigflame_26
  • textures/amph-dm01/bigflame_27
  • textures/amph-dm01/bigflame_28
  • textures/amph-dm01/bigflame_29
  • textures/amph-dm01/bigflame_30
  • textures/amph-dm01/bigflame_31
  • textures/amph-dm01/bigflame_32
  • textures/amph-dm01/smoke_1
  • textures/amph-dm01/smoke_2
  • textures/amph-dm01/smoke_3
  • textures/amph-dm01/smoke_4
  • textures/amph-dm01/smoke_5
  • textures/amph-dm01/smoke_6
  • textures/amph-dm01/smoke_7
  • textures/amph-dm01/smoke_8
  • textures/amph-dm01/smoke_9
  • textures/amph-dm01/smoke_10
  • textures/amph-dm01/smoke_11
  • textures/amph-dm01/smoke_12
  • textures/amph-dm01/smoke_13
  • textures/amph-dm01/smoke_14
  • textures/amph-dm01/smoke_15
  • textures/amph-dm01/smoke_16
  • textures/amph-dm01/smoke_17
  • textures/amph-dm01/smoke_18
  • textures/amph-dm01/smoke_19
  • textures/amph-dm01/smoke_20
  • textures/amph-dm01/smoke_21
  • textures/amph-dm01/smoke_22
  • textures/amph-dm01/smoke_23
  • textures/amph-dm01/smoke_24
  • textures/amph-dm01/smoke_25
  • textures/mc-sm19-amphetamine/smoke_1
  • textures/mc-sm19-amphetamine/smoke_2
  • textures/mc-sm19-amphetamine/smoke_3
  • textures/mc-sm19-amphetamine/smoke_4
  • textures/mc-sm19-amphetamine/smoke_5
  • textures/mc-sm19-amphetamine/smoke_6
  • textures/mc-sm19-amphetamine/smoke_7
  • textures/mc-sm19-amphetamine/smoke_8
  • textures/mc-sm19-amphetamine/smoke_9
  • textures/mc-sm19-amphetamine/smoke_10
  • textures/mc-sm19-amphetamine/smoke_11
  • textures/mc-sm19-amphetamine/smoke_12
  • textures/mc-sm19-amphetamine/smoke_13
  • textures/mc-sm19-amphetamine/smoke_14
  • textures/mc-sm19-amphetamine/smoke_15
  • textures/mc-sm19-amphetamine/smoke_16
  • textures/mc-sm19-amphetamine/smoke_17
  • textures/mc-sm19-amphetamine/smoke_18
  • textures/mc-sm19-amphetamine/smoke_19
  • textures/mc-sm19-amphetamine/smoke_20
  • textures/mc-sm19-amphetamine/smoke_21
  • textures/mc-sm19-amphetamine/smoke_22
  • textures/mc-sm19-amphetamine/smoke_23
  • textures/mc-sm19-amphetamine/smoke_24
  • textures/mc-sm19-amphetamine/smoke_25
  • textures/mc-sm19-amphetamine/spark_1
  • textures/mc-sm19-amphetamine/spark_2
  • textures/mc-sm19-amphetamine/spark_3
  • textures/mc-sm19-amphetamine/spark_4
  • textures/mc-sm19-amphetamine/spark_5
  • textures/mc-sm19-amphetamine/spark_6
  • textures/mc-sm19-amphetamine/spark_7
  • textures/amph-dm01/flame_1
  • textures/amph-dm01/flame_2
  • textures/amph-dm01/flame_3
  • textures/amph-dm01/flame_4
  • textures/amph-dm01/flame_5
  • textures/amph-dm01/flame_6
  • textures/amph-dm01/flame_7
  • textures/amph-dm01/flame_8
  • textures/amph-dm01/flame_9
  • textures/amph-dm01/flame_10
  • textures/amph-dm01/flame_11
  • textures/amph-dm01/flame_12
  • textures/amph-dm01/flame_13
  • textures/amph-dm01/flame_14
  • textures/amph-dm01/flame_15
  • textures/amph-dm01/flame_16
  • textures/amph-dm01/fireball

more_crosshairs.shader Edit

  • gfx/2d/crosshair00
  • gfx/2d/crosshair01
  • gfx/2d/crosshair02
  • gfx/2d/crosshair03
  • gfx/2d/crosshair04
  • gfx/2d/crosshair05
  • gfx/2d/crosshair06
  • gfx/2d/crosshair07
  • gfx/2d/crosshair08
  • gfx/2d/crosshair09
  • gfx/2d/crosshair10
  • gfx/2d/crosshair11
  • gfx/2d/crosshair12
  • gfx/2d/crosshair13
  • gfx/2d/crosshair14
  • gfx/2d/crosshair15
  • gfx/2d/crosshair16
  • gfx/2d/crosshair17
  • gfx/2d/crosshair18
  • gfx/2d/crosshair19
  • gfx/2d/crosshair20
  • gfx/2d/crosshair21
  • gfx/2d/crosshair22
  • gfx/2d/crosshair23
  • gfx/2d/crosshair24
  • gfx/2d/crosshair25
  • gfx/2d/crosshair26
  • gfx/2d/crosshair27
  • gfx/2d/crosshair28
  • gfx/2d/crosshair29
  • gfx/2d/crosshair30
  • gfx/2d/crosshair31
  • gfx/2d/crosshair32
  • gfx/2d/crosshair33
  • gfx/2d/crosshair34
  • gfx/2d/crosshair35
  • gfx/2d/crosshair36
  • gfx/2d/crosshair37
  • gfx/2d/crosshair38
  • gfx/2d/crosshair39
  • gfx/2d/crosshair40
  • gfx/2d/crosshair41
  • gfx/2d/crosshair42
  • gfx/2d/crosshair43
  • gfx/2d/crosshair44
  • gfx/2d/crosshair45
  • gfx/2d/crosshair46
  • gfx/2d/crosshair47
  • gfx/2d/crosshair48
  • gfx/2d/crosshair49
  • gfx/2d/crosshair50
  • gfx/2d/crosshair51
  • gfx/2d/crosshair52
  • gfx/2d/crosshair53
  • gfx/2d/crosshair54
  • gfx/2d/crosshair55
  • gfx/2d/crosshair56
  • gfx/2d/crosshair57
  • gfx/2d/crosshair58
  • gfx/2d/crosshair59

newmenu.shader Edit

  • logoTitle
  • logoEmblem
  • logoHalo
  • menu/art/cut_frame
  • menu/art/addbotframe

newsky.shader Edit

  • textures/cosmo_skies/tim_tourney3

nki.shader Edit

  • textures/nki_shaders/tropicalsky
  • textures/nki_shaders/tropicalwater
  • textures/nki_shaders/lavared_1k5
  • textures/nki_shaders/lavabright_1k5
  • textures/mapobjects/palmtree1
  • textures/nki_shaders/forest4
  • textures/mapobjects/leafs1
  • textures/mapobjects/leafs2
  • textures/mapobjects/leafs3
  • textures/mapobjects/leafs4

oa_fogs.shader Edit

  • textures/fogs/fogyou
  • textures/fogs/fogoff
  • textures/sfx/hellfogdense
  • textures/sfx/kc_hellfog_1k
  • textures/sfx/hellfog_1k
  • textures/sfx/hellfog
  • textures/sfx/xredfog
  • textures/sfx/xlightgreyfog
  • textures/sfx/xbluefog
  • textures/sfx/q3tourney3fog
  • textures/sfx/q3dm9fog
  • textures/sfx/q3dm14fog
  • textures/sfx/mkc_fog_ctfred
  • textures/sfx/mkc_fog_ctfblue
  • textures/sfx/mkc_fog_ctfblue2
  • textures/sfx/mkc_fog_tdm3
  • textures/sfx/fog_timdm1
  • textures/sfx/constfog
  • textures/sfx/fog_pjdm1
  • textures/sfx/fog_q3dm10
  • textures/sfx/fog_timctf1
  • textures/sfx/fog_timdm2
  • textures/sfx/fog_timdm8
  • textures/sfx/hellfog_mini_dm10
  • textures/sfx/hellfog_pj_dm10
  • textures/sfx/hellfog_tim_dm14
  • textures/sfx/proto_hellfog
  • textures/sfx/xblackfog
  • textures/sfx/xbluefog
  • textures/sfx/xbluefogx128
  • textures/sfx/xdensegreyfog
  • textures/sfx/xfinalfog
  • textures/sfx/xfinalfoginvert
  • textures/fogs/fog_orange
  • textures/sfx/fog_intel
  • textures/sfx2/ouchfog
  • textures/sfx2/dist_fog
  • textures/sfx/xnotsodensegreyfog

oaflares.shader Edit

  • dflareShader
  • flareShader
  • sun
  • flareShader-glow
  • flareShader-wide
  • textures/sfx/flameflare
  • textures/flares/lava
  • flareShader-lava
  • flareShader-portal
  • flareShader-twilightflare
  • flareShader-subtle

oagfx.shader Edit

  • lagometer
  • disconnected
  • levelShotDetail

oalite.shader Edit

  • textures/base_light/xlight5
  • textures/base_light/ceil1_34
  • textures/base_light/ceil1_22a
  • textures/base_light/proto_light
  • textures/base_light/proto_light_2k
  • textures/base_light/baslt4_1_2k
  • textures/base_light/baslt4_1_4k
  • textures/base_light/proto_lightred
  • textures/base_light/proto_lightred2
  • textures/base_light/ceil1_38
  • textures/base_light/ceil1_38_10k
  • textures/base_light/ceil1_38_20k
  • textures/base_light/ceil1_38_30k
  • textures/base_light/ceil1_38_40k
  • textures/base_light/ceil1_38_50k
  • textures/base_light/ceil1_38_70k
  • textures/base_light/ceil1_38_90k
  • textures/base_light/ceil1_39
  • textures/gothic_light/skulllight01
  • textures/base_light/light1_1500
  • textures/base_light/light1dark
  • textures/base_light/light1_3000
  • textures/base_light/light1_5000
  • textures/base_light/light1blue_800
  • textures/base_light/light1blue_1500
  • textures/base_light/light1blue_2000
  • textures/base_light/light1blue_5000
  • textures/base_light/light1red_2000
  • textures/base_light/light1red_5000
  • textures/base_light/light5_3000
  • textures/base_light/light5_5k
  • textures/base_light/light5_10k
  • textures/base_light/light5_15k
  • textures/base_light/patch10_pj_lite
  • textures/base_light/patch10_pj_lite2
  • textures/base_light/patch10_pj_lite2_1000
  • textures/base_light/runway
  • textures/base_light/ceil1_30
  • textures/base_light/ceil1_30_8k
  • textures/base_light/ceil1_30_trans
  • textures/base_light/ceil1_34_10k
  • textures/base_light/ceil1_34_1k
  • textures/base_light/ceil1_34_2k
  • textures/base_light/ceil1_34_5k
  • textures/base_light/ceil1_37
  • textures/base_light/ceil1_4
  • textures/base_light/ceil1_22a_8k
  • textures/base_light/ceil1_22a_10k
  • textures/base_light/ceil1_22a_trans
  • textures/base_light/ceil1_34_10k
  • textures/base_light/ceil1_34_1k
  • textures/base_light/ceil1_34_2k
  • textures/base_light/ceil1_34_5k
  • textures/base_light/ceil_white5k
  • textures/base_light/xceil1_39
  • textures/base_light/xceil1_39_1
  • textures/base_light/xceil1_39_10k
  • textures/base_light/xceil1_39_110k
  • textures/base_light/xceil1_39_15k
  • textures/base_light/xceil1_39_20k
  • textures/base_light/xceil1_39_2k
  • textures/base_light/xceil1_39_30k
  • textures/base_light/xceil1_39_500k
  • textures/base_light/xceil1_39_50k
  • textures/base_light/xceil1_39_5k
  • textures/base_light/xceil1_39_70k
  • textures/base_light/xceil1_39_90k
  • textures/base_light/xceil1_39_a
  • textures/base_light/xceil1_39_b
  • textures/base_light/proto_lightred2_flare
  • textures/base_light/proto_lightred_flare
  • textures/proto2/proto_lightblue_flare
  • textures/base_light/geolight
  • textures/base_light/jaildr1_3
  • textures/base_light/jaildr03_2
  • textures/base_floor/skylight1
  • textures/base_light/proto_lightblue
  • textures/base_light/proto_lightblue_flare
  • textures/gothic_light/pentagram_light1_3k
  • textures/base_light/wsupprt1_12
  • textures/base_light/wsupprt1_12
  • textures/gothic_light/ironcrosslt2_1000
  • textures/gothic_light/ironcrosslt2_10000
  • textures/gothic_light/ironcrosslt2_5000
  • textures/gothic_light/ironcrosslt2_20000
  • textures/gothic_light/ironcrosslt2_25000
  • textures/gothic_light/border7_ceil39_6k
  • textures/gothic_light/gothic_light2_1k
  • textures/gothic_light/gothic_light2_2k
  • textures/gothic_light/gothic_light2_4k
  • textures/gothic_light/flicker_light15k
  • textures/gothic_light/gothic_light3_10K
  • textures/gothic_light/gothic_light3_1K
  • textures/gothic_light/gothic_light3_15K
  • textures/gothic_light/gothic_light3_20K
  • textures/gothic_light/gothic_light3_2K
  • textures/gothic_light/gothic_light3_3K
  • textures/gothic_light/gothic_light3_4K
  • textures/gothic_light/gothic_light3_5K
  • textures/gothic_light/gothic_light3_6K
  • textures/gothic_light/gothic_light3_7K
  • textures/gothic_light/gothic_light3_8K
  • textures/gothic_light/gothic_light2_lrg_1k
  • textures/gothic_light/gothic_light2_lrg_200
  • textures/gothic_light/gothic_light2_lrg_2k
  • textures/gothic_light/goth_lt2_lrg2k
  • textures/gothic_light/gothic_light2_lrg_500
  • textures/dsi/cretetrimlight2
  • textures/dsi/cretetrimlight2r
  • textures/dsi/tlight
  • textures/dsi/tlightr

oanew.shader Edit

  • lowShotgunFlash
  • lowMachgunFlash
  • lowPlasmaaFlash
  • lowRocketlFlash
  • lowGrenadeFlash
  • lowRailgunFlash
  • lapscrn
  • lowLightnnFlash
  • LightnnFlash
  • default
  • textures/effects/jumpcirc
  • textures/effects/jumpcircblue
  • textures/effects/jumpcircred
  • textures/ctf_unified/floor_decal_blue
  • textures/ctf_unified/floor_decal_red
  • textures/ctf_unified/monologo_flash_blue
  • textures/ctf_unified/monologo_flash_red
  • textures/base_wall/glass01
  • redArmor
  • yellowArmor
  • textures/base_floor/metfloor1
  • textures/base_trim/tinfx
  • console
  • grassobj
  • ameatygib
  • oalogo
  • OLDmenubacknologo
  • menubacknologo
  • OLDmenuback
  • menuback
  • bloodybg
  • menubacknologo
  • boomzor
  • smokePuff
  • smokePuffRagePro
  • hasteSmokePuff
  • shotgunSmokePuff
  • sprites/plasma1
  • bfgshot
  • bfgsho
  • explode11
  • explode12
  • explode13
  • explode14
  • explode15
  • explode16
  • explode17
  • explode18
  • explode19
  • explode110
  • explode111
  • explode112
  • explode113
  • explode114
  • explode115
  • explode116
  • explode117
  • explode118
  • explode119
  • explode120
  • explode121
  • explode122
  • explode123
  • explode124
  • lightningBoltNew

oanewlite.shader Edit

  • textures/base_light/ceil1_30_16k
  • textures/base_light/ceil1_30_20k
  • textures/base_light/ceil1_30_22k
  • textures/base_light/ceil1_30_30k
  • textures/base_light/ceil1_22a_16k
  • textures/base_light/ceil1_22a_20k
  • textures/base_light/ceil1_22a_22k
  • textures/base_light/ceil1_22a_30k
  • textures/base_light/ceil1_38_16k
  • textures/base_light/ceil1_38_22k
  • textures/base_light/ceil1_34_16k
  • textures/base_light/ceil1_34_20k
  • textures/base_light/ceil1_34_22k
  • textures/base_light/ceil1_34_30k

oapowerups.shader Edit

  • invisItem
  • quadDamage
  • teleportEffect
  • quadAura
  • models/powerups/holdable/medkit_base
  • models/powerups/holdable/medkit_plunger
  • models/powerups/holdable/medkit_slime
  • models/powerups/holdable/teleport_center
  • models/powerups/holdable/teleport_outer
  • models/powerups/instant/ebase
  • models/powerups/instant/ering
  • rcad
  • rring
  • models/powerups/instant/h_center
  • models/powerups/instant/h_ring
  • models/powerups/instant/flight_body
  • models/powerups/instant/flight_ring
  • models/powerups/armor/shard
  • models/powerups/armor/shard_env
  • models/gibs/heart
  • models/gibs/veins
  • models/gibs/splurt
  • models/gibs/f_veins

oasfx.shader Edit

  • textures/sfx2/boostflame
  • textures/sfx/xflame3
  • textures/sfx/xflame4
  • textures/sfx/beam
  • textures/sfx/beam_dusty2
  • textures/sfx/beam_blue
  • textures/sfx/beam_red
  • textures/sfx/beam_waterlight2
  • textures/sfx/lavabeam
  • textures/sfx/portal_sfx
  • textures/sfx/teslacoil
  • textures/sfx/teslacoil3
  • textures/sfx/proto_zzztblu3
  • textures/sfx/xian_dm3padwall
  • textures/sfx/bugmirror
  • textures/sfx/flame1
  • textures/sfx/flame1dark
  • textures/sfx/flame1km
  • textures/sfx/flame1side
  • textures/sfx/mkc_bigflame
  • textures/sfx/xflame2_2250
  • textures/sfx/xflame2_1800
  • textures/sfx/xflame2_nolight
  • textures/sfx/flameanim_dimmer
  • textures/sfx/flameanim_blue
  • textures/sfx/flameanim_blue_nolight
  • textures/sfx/flameanim_blue_pj
  • textures/sfx/flameanim_green_pj
  • textures/sfx/flameanim_red
  • textures/sfx/flameanim_red_nolight
  • textures/sfx/flameanim_red_pj
  • textures/sfx/clangdark_bounce
  • textures/sfx/bounce_concrete
  • textures/sfx/bouncepad01_block17
  • textures/sfx/bouncepad01block18b
  • textures/sfx/bouncepad1q1metal7_99
  • textures/sfx/bounce_largeblock3b
  • textures/sfx/metalbridge06_bounce
  • textures/sfx/diamond2cjumppad
  • textures/sfx/flame2
  • textures/sfx/xflame2
  • textures/sfx/fanofdeath
  • textures/sfx/forcefield
  • textures/sfx/rain
  • textures/sfx/xmetalfloor_wall_14b
  • textures/sfx/xmetalfloor_wall_5b
  • textures/sfx/xmetalfloor_wall_9b
  • textures/sfx/fan_grate
  • textures/sfx/launchpad_blocks17
  • textures/sfx/launchpad_blocks18d
  • textures/sfx/launchpad_diamond
  • textures/sfx/launchpad_metalbridge04d
  • textures/sfx2/ntrl_launchpad
  • textures/sfx2/blue_launchpad
  • textures/sfx2/red_launchpad
  • textures/sfx2/blue_jumpad
  • textures/sfx2/red_jumpad
  • textures/sfx2/ntrl_jumpad

oasky.shader Edit

  • skyMoon
  • skyClouds
  • textures/skies/industrysky
  • textures/skies/moonsky
  • skyIsland
  • textures/skyIsland
  • skyIsland_cloud
  • skyIsland_water
  • skyIsland_waterwave
  • skyIsland_islands
  • skyIsland_sun
  • textures/skies/hellsky
  • textures/skies/hellsky2
  • textures/skies/hellsky2bright
  • textures/skies/nitesky
  • black
  • textures/sky_void
  • textures/black
  • textures/skies/toxicskytim_dm8
  • textures/space1_skybox
  • textures/common/sky_space
  • textures/skies/blacksky
  • textures/skies/xblacksky_dm7
  • textures/sfx/blackness
  • textures/skies/q3dm0
  • textures/skies/tim_hell
  • textures/skies/toxicskytim_dm5
  • textures/skies/killsky
  • textures/skies/xtoxicsky_dm9
  • textures/skies/toxicskytim_dm2
  • textures/skies/xtoxicskytim_q3dm5
  • textures/skies/pj_arena4_sky
  • textures/skies/toxicskytim_dm7
  • textures/skies/skybox
  • textures/skies/pj_dm9sky
  • textures/skies/pj_dm10sky
  • textures/skies/tim_dm3_red
  • textures/skies/toxicskytim_dm9
  • textures/skies/tim_dm14red
  • textures/skies/nightsky_xian_dm1
  • textures/skies/xtoxicsky_tourney
  • textures/skies/tim_km2
  • textures/skies/pjbasesky_arena1_sky
  • textures/skies/toxicskydim
  • textures/skies/toxicskytim_blue
  • textures/skies/pj_ctf2_sky
  • textures/skies/xtoxicsky_q3ctf3
  • textures/skies/earthsky01
  • textures/skies/moons1
  • textures/skies/tim_tourney2
  • textures/skies/mkc_ctf1
  • textures/skies2/ctf6sky
  • textures/skies/terrain1
  • textures/skies2/ctf6sky_ter
  • textures/skies2/nebula2
  • textures/skies2/nebula
  • textures/skies2/nebula3nolit
  • textures/skies2/nebula3halflit
  • textures/skies2/nebula3
  • textures/skies2/nebulax
  • textures/skies2/x_nebula3
  • textures/skies/xproto_sky_tourney2
  • textures/skies/xmkc_ctf5sky
  • textures/skies/tim_tourney1

oquartz.shader Edit

  • textures/oquartz/+0sflob

player_angelyss.shader Edit

  • models/players/hnt/clothes
  • models/players/hnt/neko1
  • models/players/hnt/neko4
  • models/players/hnt/redneko4
  • models/players/hnt/redneko1
  • models/players/hnt/blueneko1
  • models/players/hnt/blueneko4
  • models/players/hnt/neko2
  • models/players/hnt/blueneko2
  • models/players/hnt/redneko2
  • models/players/hnt/drkclothes
  • models/players/hnt/gldclothes
  • models/players/hnt/azsuit
  • models/players/hnt/redclothes
  • models/players/hnt/hair
  • models/players/hnt/drkhair
  • models/players/hnt/gldhair
  • models/players/hnt/redhair
  • models/players/hnt/slyclothes
  • models/players/hnt/clothes_blue
  • models/players/hnt/clothes_red
  • models/players/hnt/drkclothes_blue
  • models/players/hnt/gldclothes_red
  • models/players/hnt/redclothes_blue
  • models/players/hnt/redclothes_gray
  • models/players/hnt/hair
  • models/players/hnt/gldhair_red
  • models/players/hnt/redhair_blue
  • models/players/hnt/slyclothes_blue
  • models/players/hnt/slyclothes_red
  • models/players/hnt/azsuit_blue
  • models/players/hnt/azsuit_red

player_arachna.shader Edit

  • models/players/arachna/hair
  • models/players/arachna/hairred
  • models/players/arachna/jewelry
  • models/players/arachna/jewelry3
  • models/players/arachna/torso
  • models/players/arachna/spider
  • models/players/arachna/redspider
  • models/players/arachna/bluespider
  • models/players/arachna/hair_widowe
  • models/players/arachna/jewelry_widowe
  • models/players/arachna/torso_widowe
  • models/players/arachna/spider_widowe
  • models/players/arachna/hair_widowe_red
  • models/players/arachna/torso_widowe_red
  • models/players/arachna/spider_widowe_red
  • models/players/arachna/hair_widowe_blue
  • models/players/arachna/torso_widowe_blue
  • models/players/arachna/spider_widowe_blue

player_assassin.shader Edit

  • models/players/assassin/upper
  • models/players/assassin/lower
  • models/players/assassin/upper-blue
  • models/players/assassin/lower-blue
  • models/players/assassin/upper-red
  • models/players/assassin/lower-red

player_ayumi.shader Edit

  • models/players/ayumi/hair
  • models/players/ayumi/redhair
  • models/players/ayumi/bluehair
  • models/players/ayumi/shirt
  • models/players/ayumi/redshirt
  • models/players/ayumi/blueshirt
  • models/players/ayumi/bodytrans
  • models/players/ayumi/redskirt
  • models/players/ayumi/skirt
  • models/players/ayumi/jettest
  • models/players/ayumi/jet2
  • models/players/ayumi/bootjenna
  • models/players/ayumi/bootjenna_red
  • models/players/ayumi/bootjenna_blue
  • models/players/ayumi/hairjenna
  • models/players/ayumi/hairjenna_red
  • models/players/ayumi/hairjenna_blue
  • models/players/ayumi/shirtjenna
  • models/players/ayumi/shirtjenna_red
  • models/players/ayumi/shirtjenna_blue

player_beret.shader Edit

  • models/players/beret/cooldude

player_gargoyle.shader Edit

  • models/players/gargoyle/morphedwings
  • models/players/gargoyle/membranecray
  • models/players/gargoyle/wings-stone
  • models/players/gargoyle/membranecrayyellow
  • models/players/gargoyle/membranecrayblue
  • models/players/gargoyle/morphedgarg
  • models/players/gargoyle/redg
  • models/players/gargoyle/buh
  • models/players/gargoyle/blueg
  • models/players/gargoyle/skingargo
  • models/players/gargoyle/skingargoylerr
  • models/players/gargoyle/baredold
  • models/players/gargoyle/morphedgarg_red
  • models/players/gargoyle/morphedwings_red

player_kyonshi.shader Edit

  • models/players/kyonshi/hair
  • models/players/kyonshi/torso
  • models/players/kyonshi/lower
  • models/players/kyonshi/eyes
  • models/players/kyonshi/eyeserr
  • models/players/kyonshi/skin
  • models/players/kyonshi/skinde
  • models/players/kyonshi/skincrap
  • models/players/kyonshi/hairred
  • models/players/kyonshi/sleevered
  • models/players/kyonshi/sleeve
  • models/players/kyonshi/sleeveblue
  • models/players/kyonshi/dress
  • models/players/kyonshi/dressblue
  • models/players/kyonshi/dressred
  • models/players/kyonshi/torsored
  • models/players/kyonshi/lowerred
  • models/players/kyonshi/eyesred
  • models/players/kyonshi/skinred
  • models/players/kyonshi/hairblue
  • models/players/kyonshi/torsoblue
  • models/players/kyonshi/lowerblue
  • models/players/kyonshi/eyesblue
  • models/players/kyonshi/skinblue
  • models/players/kyonshi/skinbeh
  • models/players/kyonshi/torsobeh
  • models/players/kyonshi/lowerbeh
  • models/players/kyonshi/cuffbeh
  • models/players/kyonshi/eyesbeh
  • models/players/kyonshi/hairbeh

player_liz.shader Edit

  • models/players/liz/u_torso
  • models/players/liz/l_legs
  • models/players/liz/h_head

player_major.shader Edit

  • models/players/major/buh

player_merman.shader Edit

  • models/players/merman/fins
  • models/players/merman/skin
  • models/players/merman/brac
  • models/players/merman/finsred
  • models/players/merman/skinred
  • models/players/merman/bracred
  • models/players/merman/finsblue
  • models/players/merman/skinblue
  • models/players/merman/bracblue

player_neko.shader Edit

  • models/players/neko/hair_bl
  • models/players/neko/hair_rd
  • models/players/neko/hair
  • models/players/neko/botm_bl
  • models/players/neko/botm_rd
  • models/players/neko/claws
  • models/players/neko/claw
  • models/players/neko/body
  • models/players/neko/neko_blue
  • models/players/neko/neko
  • models/players/neko/neko_old
  • models/players/neko/neko_red

player_penguin.shader Edit

  • models/players/penguin/skin
  • models/players/penguin/skinblue
  • models/players/penguin/skinred

player_sergei.shader Edit

  • models/players/sergei/face
  • models/players/sergei/skin
  • models/players/sergei/hairs
  • models/players/sergei/facered
  • models/players/sergei/skinred
  • models/players/sergei/hairsred
  • models/players/sergei/faceblue
  • models/players/sergei/skinblue
  • models/players/sergei/hairsblue

player_skelebot.shader Edit

  • models/players/skelebot/skin1
  • models/players/skelebot/skin2
  • models/players/skelebot/skin1blue
  • models/players/skelebot/skin2blue
  • models/players/skelebot/skin1red
  • models/players/skelebot/skin2red
  • models/players/skelebot/skin1metal
  • models/players/skelebot/skin2metal

player_smarine.shader Edit

  • models/players/smarine/u_torso
  • models/players/smarine/l_legs
  • models/players/smarine/h_head
  • models/players/smarine/u_torsoo
  • models/players/smarine/l_legso
  • models/players/smarine/h_heado
  • models/players/smarine/u_torsob
  • models/players/smarine/l_legsb
  • models/players/smarine/h_headb
  • models/players/smarine/u_torsor
  • models/players/smarine/l_legsr
  • models/players/smarine/h_headr

player_sorceress.shader Edit

  • models/players/sorceress/hair
  • models/players/sorceress/rings
  • models/players/sorceress/drowhair
  • models/players/sorceress/drowbody
  • models/players/sorceress/reddrowhair
  • models/players/sorceress/reddrowbody

player_tony.shader Edit

  • models/players/tony/headred
  • models/players/tony/headblue
  • models/players/tony/head

player_tux.shader Edit

  • models/players/tux/skin
  • models/players/tux/skinblue
  • models/players/tux/skinred

pul1duel-missing.shader Edit

  • textures/gothic_trim/column2c_trans
  • textures/common/skip
  • textures/base_trim/pewter_nonsolid
  • textures/base_light/border7_ceil50
  • textures/base_light/scrolllight
  • textures/base_light/scrolllight_red
  • textures/base_light/scrolllight_blue

pul1duel-new.shader Edit

  • textures/pulchr/playerclipnosound
  • textures/pulchr/botclipnosound
  • textures/pulchr/beam-white-pulchr
  • textures/pulchr/telebeam
  • textures/pulchr/fivestepspindel
  • textures/pulchr/fivestepsahead
  • textures/pulchr/teleenv
  • textures/pulchr/telefront
  • textures/pulchr/teleback
  • textures/pulchr/pul1duelsky
  • textures/pulchr/airwalk
  • textures/pulchr/pulglass
  • textures/pulchr/listlight

pulchr.shader Edit

  • textures/pulchr_skies/aa-sky-shader-01
  • textures/pulchr_sfx/aa-jump-casing
  • textures/pulchr_light/light-blue-1k
  • textures/pulchr_light/light-red-1k
  • textures/pulchr_sfx/beam-blue-shader
  • textures/pulchr_sfx/beam-red-shader
  • textures/pulchr_sfx/beam-grellow-shader

q3map2_void3.shader Edit

  • void3/5D651BEB44272145316FE544895BE00B
  • void3/9D46DF6067296591B09428FBD8312C95
  • void3/8878EC2E8A8DB61A1316C33D15D42890
  • void3/488E03A7E77C97A752D1FF794FCF4B3B
  • void3/D65DF5AF8CCB19CC34ED5CE2F0A88E8A
  • void3/833AEEDB708C78F9D7E311567EAEE33E
  • void3/A81A0F1090B37B3AC3C84EF2F722C856
  • void3/3A6A8899C9D574FC5F78EB82610748F7
  • void3/288A820BEF41BEFAAB9B175B8BA82146
  • void3/760442B2BF0AD6E1B27F71B088D781FA
  • void3/99FE595D7254E6D96A460D034509D167
  • void3/B73C6A23EFC5E52B467DFA085A9062EF
  • void3/FF9F753B97D56A50DAE476697406A5F8
  • void3/613936FFC48392CE640D37136FDA110A
  • void3/BA0FFCBFED860C98D8C980C5F1D76242
  • void3/4FAD5573FD9C0B334C4497A875693548
  • void3/9F8C0ED2995195143E459961D4B14E24
  • void3/CA30CEE552ABEB2DC477BEF252FE8219
  • void3/0580BA8F6E49F04C603736414F2D2D3D
  • void3/8627078676A4ED36C83F3DB6C37DB596
  • void3/9A721BD1257F9DAB35215E3BEE91D82A
  • void3/A536628F978B5E50C483A988FC3EB935
  • void3/056F2A2B87C0719DBEC79C5E51CC64D2
  • void3/96245F482B34CD596EA1513BAC562CE6
  • void3/4D2BCD94282B04529D5FFC00F99B7956
  • void3/DDCC5B6EB89841DBE4380BE99934B099
  • void3/34375FF2A4E1D5CDB1241ED690684DCD
  • void3/65FF7FECEF595FD7CD23FF90A4849308
  • void3/0DD4069161C8AC44961108F4051AC7CC
  • void3/6E51518A8FC921D0C6A995EDEA615BFD
  • void3/71786F69997DB563EF231F6F19CEBDBF
  • void3/64825ADF0823B97FA170FDC9A96098F2
  • void3/3032DC7E2B74CE2EA3810112C327D273
  • void3/DFE25D4E0ECBF9DE597EA73E0D050D13
  • void3/3DF1D8C057B3FFC61F44F76375AE510D
  • void3/E91DFAE050744E2638B7D0EE491AD47E
  • void3/E40C347F377F4C7B4418AD093AC85B41
  • void3/64BDF1F44E33450F6E2F7771BC0CDE97
  • void3/49EF8054B49AE8B8EB455D0257EEB7DD
  • void3/EAB2F8E3C05A78369ADA36D7AB9CECF9
  • void3/BFA4F53C9802AE4F07D4D89A0B5A7D78
  • void3/2429852938D133BC2F87AE30EF23F5C8
  • void3/9F1984C0C99F78807CD400F229EB204D
  • void3/77C3CA25ADF14E44CF1FE3A5720C05A4
  • void3/F46B87647D3591F59C656A576C28E01C

q3map2_void4.shader Edit

  • void4/10A7511046AB81DBAC3E2C1EDB80F1AE
  • void4/60C133936D6E17A2F1F782FCFEB8BEA6
  • void4/8B6AE6D4FB9F6D78DBC09AB872BCE276
  • void4/0553971A655E3F9B309579CB533F0CC9
  • void4/DBF43D7CEFEDE9E1C21AC599E4FE6469
  • void4/F15ADB9B70ED692F842EA17D15FAF4F5
  • void4/6ADCDDEA4FAA072989C562D02FFDD7FA
  • void4/37ED4D4F8BD0BCB45BFDF0A4165B5F9E
  • void4/ACE3B87BEEC1E34B35715BC91AE3D7FD
  • void4/F82BF9027AB93276E2651808FE851B64
  • void4/9BC8EFD33ABE3692BB738B2CA3D8BEE3
  • void4/4450D877FACC779D8C08C2768A6EB813
  • void4/35ADD234EEAEA2AF489D72E5E5E50FE6
  • void4/4F6E88C4BFDAF1F49F9EB4B21E59DA05
  • void4/D6C8C6F3322BA114A8E853D0225ECC92
  • void4/0C53C3C1E1BECBA5FBA20FFE03BD9C00
  • void4/EF2C9F9CC692CBE00C025A48E831A95B

shells.shader Edit

  • powerups/invisibility
  • powerups/invisibilityOLD
  • mediumcrossEnv
  • smallcrossEnv
  • largecrossEnv
  • megacrossEnv
  • powerups/quadi
  • powerups/quad
  • powerups/quadWeapon
  • powerups/battleSuit
  • powerups/battleWeapon
  • powerups/regen

suction.shader Edit

  • textures/suction/light_solid_red
  • textures/suction/light_solid_white
  • textures/suction/light_solid_blue
  • textures/suction/beam_red
  • textures/suction/beam_blue
  • textures/suction/greenfloor
  • textures/suction/logo_red
  • textures/suction/logo_blue
  • textures/suction/sky

teleporter.shader Edit

  • teleptThis
  • teleptThat

temporary.shader Edit

  • models/weapons2/lightning/lightning
  • models/weapons2/shotgun/shotgunf

terrain.shader Edit

  • textures/castle/terrain_0
  • textures/castle/terrain_1
  • textures/castle/terrain_2
  • textures/castle/terrain_0to1
  • textures/castle/terrain_0to2
  • textures/castle/terrain_1to2
  • textures/castle/terrain.vertex
  • textures/castle/ter_rock-mud

trak2.shader Edit

  • textures/trak2/trak2_light1a
  • textures/trak2/trak2_light1b
  • textures/trak2/trak2_light2a
  • textures/trak2/trak2_light3a
  • textures/trak2/trak2_faded1a_nonsolid
  • textures/trak2/bigorbit

weapon_bfg.shader Edit

  • f_bfg3
  • f_bfg1
  • models/weapons2/bfg/bfgbody
  • models/weapons2/bfg/bfgtube
  • f_bfg2
  • BFGNexus
  • BFGTrail

weapon_chaingun.shader Edit

  • vulcanFlash
  • models/weapons/vulcan/vulcan

weapon_gauntlet.shader Edit

  • models/weapons2/gauntlet/skin
  • models/weapons2/gauntlet/saw
  • models/weapons2/gauntlet/flare
  • models/weapons2/gauntlet/glow

weapon_grenadelauncher.shader Edit

  • models/weapons2/grenadel/grenadel
  • models/weapons2/grenadel/newgren.tga
  • models/weapons2/grenadel/blackhandle
  • models/weapons2/grenadel/muzside
  • models/weapons2/grenadel/muzcenter
  • models/weapons2/grenadel/flare

weapon_machinegun.shader Edit

  • models/weapons2/machinegun/f_machinegun2
  • models/weapons2/machinegun/f_machinegun3
  • models/weapons2/machinegun/muzzlside
  • models/weapons2/shells/mgunshell
  • models/weapons2/shells/mgunshell_2
  • shellCase
  • models/weapons2/machinegun/muzzlecenter
  • models/weapons2/machinegun/flare
  • models/weapons2/machinegun/skin
  • models/weapons2/machinegun/sight

weapon_muzzles.shader Edit

  • shotgunFlash
  • machinegunFlash

weapon_newmuzzle.shader Edit

  • cmuz_def_cone1
  • cmuz_def_cone2
  • cmuz_def_cone3
  • cmuz_def_fuzz1
  • cmuz_def_fuzz2
  • cmuz_def_fuzz3
  • cmuz_def_fuzz4
  • cmuz_grn_cone1
  • cmuz_grn_cone2
  • cmuz_grn_cone3
  • cmuz_grn_fuzz1
  • cmuz_grn_fuzz2
  • cmuz_grn_fuzz3
  • cmuz_grn_fuzz4
  • cmuz_rck_cone1
  • cmuz_rck_cone2
  • cmuz_rck_cone3
  • cmuz_rck_fuzz1
  • cmuz_rck_fuzz2
  • cmuz_rck_fuzz3
  • cmuz_rck_fuzz4
  • cmuz_pls_cone1
  • cmuz_pls_cone2
  • cmuz_pls_cone3
  • cmuz_pls_fuzz1
  • cmuz_pls_fuzz2
  • cmuz_pls_fuzz3
  • cmuz_pls_fuzz4

weapon_plasma.shader Edit

  • models/weapons2/plasma/f_plasmagun2
  • models/weapons2/plasma/f_plasmagun3
  • models/weapons2/plasma/muzzlecenter
  • models/weapons2/plasma/blackchrome
  • models/weapons2/plasma/skin
  • models/weapons2/plasma/blackhandle
  • models/weapons2/plasma/muzzlside
  • models/weapons2/plasma/muzzlecenter
  • models/weapons2/plasma/flare

weapon_railgun.shader Edit

  • models/weapons2/railgun/blackchrome
  • models/weapons2/railgun/blackhandle
  • models/weapons2/railgun/muzzlside
  • models/weapons2/railgun/muzzlecenter
  • models/weapons2/railgun/flare
  • models/weapons2/railgun/skin
  • models/weapons2/railgun/energy
  • models/weapons2/railgun/glass
  • railgunFlash
  • railDisc
  • railCore

weapon_rocketlauncher.shader Edit

  • models/weapons2/rocketl/blackchrome
  • models/weapons2/rocketl/blackhandle
  • models/weapons2/rocketl/muzzlside
  • rocketFlash
  • rocketFlare
  • rocketThrust
  • models/weapons2/rocketl/flare

weapon_shotgun.shader Edit

  • models/weapons2/shotgun/skinoa
  • models/weapons2/shotgun/shotgun_laser
  • models/weapons2/shells/sgunshell_2

weaponhits.shader Edit

  • railDic
  • oldbulletExplosion
  • bitoutofdatebulletExplosion
  • bulletExplosion
  • lightningExplosion
  • bfgExplocsion
  • bfgExplosion
  • plasmaExplosion
  • railExplosion
  • OLDplasmaExplosion
  • OLDrailExplosion
  • OLDrocketExplosion
  • bloodExplosion
  • olderrocketExplosion
  • rocketExplosion
  • lasmaExplosion
  • ailExplosion
  • OLDgrenadeExplosion
  • grenadeExplosion

weaponry.shader Edit

  • muzzleSprite
  • muzzleSide
  • muzzleSphere
  • rocketProjectile
  • rocketThrustf
  • rocketThrust
  • rocketFlare

See alsoEdit

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