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BazookaQ3 01
Bazooka Quake 3
by
Warbird
A.k.a. BQ3
Bazooka Quake III
BazookaQ3
Current version 2.X
Status Inactive
Tagline Because nuclear weapons are too impersonal


Mod Description[]

Bazooka Quake 3 is a mod for Q3A that transforms all the weapons in the game (except for machinegun) into various kinds of rockets. No gauntlet, no plasma, no railgun... there are rockets instead!

Weapons[]

  • Machinegun: same weapon as ever, for "last resort" only. The only "hitscan" weapon in the game, and with unlimited ammo, but not very effective...
  • Rocket: very similar to the standard Quake 3 rockets, but makes less damage
  • Concussion: fast... and enables very powerful rocket-jumps
  • Schrapnel: releases metal shards at impact
  • RPG: very powerful weapon. The rocket starts slowly, then accelerates
  • Rocket pod: bursts of five small and inaccurate missiles
  • Laser guided: powerful, it follows a laser pointer (the user's cursor)
  • Napalm: at impact, it releases deadly fire in its area, which remains for some seconds
  • Hellfire: a slow projectile, a big blast

Powerups[]

  • Weapon amplifier
  • Intertial barrier
  • Coolant system
  • Displacement
  • Ammo regen
  • Jetpack: you can use it to fly for some seconds. But get it too overheated and it will explode
  • Kamikaze
  • Teleporter

Game modes[]

You can choose within the four game modes of Q3A (FFA, TDM, CTF, Tournament), but then you have more options to select:

  • Weapon mode
    • Standard: you can bring all the various kinds of rockets you grab
    • Classic: you can bring only one kind of rockets at once
  • Score mode (they change scoring and rules)
    • Last man standing: you begin with a fixed number of lives, when you run out of them you have to spectate to the end of the round
    • Soul survivor: similar to Last man standing, but you can get more lives picking up the skulls that dead players leave behind them
    • Survivor II: similar to Soul survivor, but you don't need to pick up the skulls to get the extra life.
    • Escalation
    • Overkill
    • Weaponmaster: you begin with all weapons, but when a character is killed with a weapon, that weapon is removed from the game
    • Weaponmaster EX
  • The "Jetmatch" option gives a jetpack to everyone

From main menu, the "help" option explains weapons and rules. You can select your HUD style from menu.

Installation[]

Just copy (unzip) it into OpenArena directory.

Compatibility Chart[]

Works Mod Version OA Version Notes Operating System
Yes 2.X Beta 0.8.5 Only minor problems caused by missing textures: concussion missile blast not transparent. Some ioquake3/OpenArena functions not available (for example, you will not find anything in the place of the three Team Arena weapons).

Troubleshooting[]

Screenshots[]

Download Mirrors[]

2.X final[]

External links[]

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