Here's a list of content which previously formed part of OpenArena, but which, with the time, it was cut from future versions, from maps to character models and skins to other features.
Bear in mind that, although the content is present in the game, we aren't going to fix bugs in these maps, and that their inclusion in the servers' mapcycle[1] is responsibility of the servers' owners, not ours.
Maps[]
Dummied out[]
These maps are available in 0.8.8, but aren't available through the Skirmish and Create server menus, only through the console (they are listed using the /map <TAB key> command):
Map | Since | Reason |
---|---|---|
am_galmevish | 0.8.1 | am_galmevish2. |
am_underworks | 0.8.5 | am_underworks2. Also lack of quality. |
dm4ish | 0.1.0 | Lack of quality. Also, dm4ishv2. |
fan | 0.7.0 | pxlfan, and lack of space in arenas.txt. |
hydronex | 0.7.0 | hydronex2. |
islandctf | Not completed. | |
islanddm | Not completed. | |
kaos | 0.6.0 | kaos2. |
oa_bases3cl | ? | oa_bases3. Also, incomplete: crashes in some modes due to missing spawn points, including CTF. |
oa_bases5 | 0.7.0 | Lack of space in arenas.txt. |
oa_ctf2old | 0.7.6 | oa_ctf2. |
oa_dm6 | 0.7.0 | dm6ish. |
ps37ctf | 0.8.1 | ps37ctf2. |
q3dm6ish | 0.1.0 | Lack of quality. |
Atticed/removed[]
These maps were included in earlier versions, but were removed from the game and/or the SVN due to one or several reasons:
Map | Since | Reason | .map in SVN? |
---|---|---|---|
dm3ish | pre-0.4.0 | Removed because of bad quality and textures stopping to work. | X |
oa_bubctf1 | 0.5 | Map completely removed due to licensing issues with the map itself. | |
q3dm6ish_v2 | 0.8.0 | Licensing issues with textures. | X |
schism-b2 | 0.8.0 | Licensing issues with textures. | X |
suction | 0.7.0 | Atticed. Explanation here. | X |
void2 | pre-0.4.0 | Removed because of bad quality. | X |
void3 | pre-0.4.0 | Removed because of bad quality. | X |
void4 | pre-0.4.0 | Atticed after 0.6, due to textures stopping to work. | X |
SVN maps[]
These maps are included in the official SVN repository. Players can take a look at them if they want by compiling their own version of OA's sources.
Map | Thread | Notes |
am_harv-sod | here | Just a test of Harvester mode with an unconventional layout. |
am_icyhell | here | Requires a big overhaul. |
dm4ishv2 | here | As part of the Quake tribute mappack. |
oa_bod | here | Requires better texture replacements. |
oa_dm1v2 | here | As part of the Quake tribute mappack. |
oa_dm5v2 | here | As part of the Quake tribute mappack. |
oa_reptctf3 | here | Facelift undergoing. A better version is out there, but there's a license problem with the textures. |
oa_reptctf11ta | here |
Models and skins[]
Some skins can only be chosen through the console. More than "cut content", they are hidden, unrefined experimental skins.
These are the skins up to 0.8.8:
- beret/cooldude
- gargoyle/obs
- kyonshi/beh
- major/leth
- neko/old
See also[]
Notes[]
- ↑ Through map rotation scripts or auto next map mappools